fixes + refactoring + plan

This commit is contained in:
JohannesItten
2026-07-07 17:26:47 +03:00
parent 2faf2f9076
commit 2d154e90dc
7 changed files with 358 additions and 224 deletions
+135 -97
View File
@@ -1,11 +1,17 @@
#pragma once
#include <algorithm>
#include <atomic>
#include <cmath>
#include <condition_variable>
#include <cstring>
#include <mutex>
#include <stdexcept>
#include <string>
#include <vector>
#include <DeckLinkAPI.h>
#include "Signal.hpp"
#include "V210.hpp"
namespace dmf {
@@ -33,38 +39,30 @@ public:
VideoInfo video_info{};
AudioInfo audio_info{};
bool has_audio = false;
int64_t frame_count = 0;
std::atomic<int64_t> audio_stream_time{0};
DeckLinkSender() { enumerate_devices(); }
~DeckLinkSender() {
if (decklink_output) {
decklink_output->StopScheduledPlayback(frame_count * video_info.fps_den,
nullptr,
video_info.fps_num);
decklink_output->StopScheduledPlayback(0, nullptr, 1);
decklink_output->DisableVideoOutput();
if (has_audio) decklink_output->DisableAudioOutput();;
if (has_audio) decklink_output->DisableAudioOutput();
decklink_output->SetScheduledFrameCompletionCallback(nullptr);
decklink_output->Release();
for (auto* vf : frame_pool) vf->Release();
frame_pool.clear();
}
delete output_callback;
for (auto* vf : all_frames) vf->Release();
for (auto* d : raw_devices) d->Release();
if (selected_device) selected_device->Release();
}
// channels > 0 enables audio output at 48 kHz / 32-bit int.
void start_output(uint32_t device_index, int width, int height, int fps_num, int fps_den, int channels = 0) {
void start_output(uint32_t device_index, int width, int height,
int fps_num, int fps_den, int channels = 0) {
if (device_index >= raw_devices.size())
throw std::runtime_error("Device index out of range");
video_info.width = width;
video_info.height = height;
video_info.fps_num = fps_num;
video_info.fps_den = fps_den;
BMDDisplayMode bm_display_mode = bmdModeHD1080p25; //need to create a func for detection
video_info = {width, height, fps_num, fps_den};
selected_device = raw_devices[device_index];
selected_device->AddRef();
@@ -76,7 +74,23 @@ public:
r = decklink_output->SetScheduledFrameCompletionCallback(output_callback);
if (r != S_OK) throw std::runtime_error("Could not set output callback");
r = decklink_output->EnableVideoOutput(bmdModeHD1080p25, bmdVideoOutputFlagDefault);
const BMDDisplayMode mode = pick_display_mode(width, height, fps_num, fps_den);
// Verify the card supports this mode in 10-bit YUV before enabling
bool is_supported = false;
BMDDisplayMode actual_mode = mode;
r = decklink_output->DoesSupportVideoMode(
bmdVideoConnectionUnspecified,
mode,
bmdFormat10BitYUV,
bmdNoVideoOutputConversion,
bmdSupportedVideoModeDefault,
&actual_mode,
&is_supported);
if (r != S_OK || !is_supported)
throw std::runtime_error("Display mode not supported in 10-bit YUV");
r = decklink_output->EnableVideoOutput(actual_mode, bmdVideoOutputFlagDefault);
if (r != S_OK) throw std::runtime_error("Could not enable video output");
if (channels > 0) {
@@ -85,36 +99,24 @@ public:
static_cast<uint32_t>(channels),
bmdAudioOutputStreamTimestamped);
if (r != S_OK) throw std::runtime_error("Could not enable audio output");
// r = decklink_output->SetAudioCallback
has_audio = true;
audio_info.channels = channels;
has_audio = true;
}
bool is_supported = false;
BMDDisplayMode actual_mode;
r = decklink_output->DoesSupportVideoMode(
bmdVideoConnectionUnspecified, // TODO: create selection between sdi, hdmi, etc.
bmdModeHD1080p25,
bmdFormat10BitYUV,
bmdNoVideoOutputConversion,
bmdSupportedVideoModeDefault,
&actual_mode,
&is_supported
);
if (r != S_OK) throw std::runtime_error("Selected mode is not supported for bmdFormat10BitYUV");
int32_t row_bytes;
int32_t row_bytes = 0;
r = decklink_output->RowBytesForPixelFormat(bmdFormat10BitYUV, width, &row_bytes);
if (r != S_OK) throw std::runtime_error("Could not get row bytes for display mode");
if (r != S_OK) throw std::runtime_error("Could not get row bytes for pixel format");
// prefill frame pool
const int64_t duration = fps_den;
const int64_t timescale = fps_num;
const size_t preroll_pool_size = 3; // min=3, cause 1 displaying, 1 queued, 1 writable
for (size_t i = 0; i < preroll_pool_size; ++i) {
// Pre-fill 3 black frames and schedule them to prime the pipeline.
// The card fires ScheduledFrameCompleted once each is done, at which point
// submit_frame() can reclaim and reschedule them with live video.
constexpr size_t kPreroll = 3;
for (size_t i = 0; i < kPreroll; ++i) {
IDeckLinkMutableVideoFrame* vf = nullptr;
r = decklink_output->CreateVideoFrame(width, height, row_bytes, bmdFormat10BitYUV, bmdFrameFlagDefault, &vf);
if (r != S_OK) throw std::runtime_error("Could not create a video frame");
r = decklink_output->CreateVideoFrame(
width, height, row_bytes, bmdFormat10BitYUV, bmdFrameFlagDefault, &vf);
if (r != S_OK) throw std::runtime_error("Could not create video frame");
IDeckLinkVideoBuffer* buf = nullptr;
vf->QueryInterface(IID_IDeckLinkVideoBuffer, (void**)&buf);
buf->StartAccess(bmdBufferAccessWrite);
@@ -124,20 +126,30 @@ public:
buf->EndAccess(bmdBufferAccessWrite);
buf->Release();
decklink_output->ScheduleVideoFrame(vf, i * duration, duration, timescale);
frame_pool.push_back(vf);
decklink_output->ScheduleVideoFrame(
vf, static_cast<BMDTimeValue>(i * fps_den), fps_den, fps_num);
all_frames.push_back(vf);
}
output_callback->next_time.store(preroll_pool_size * duration);
scheduled_time = static_cast<int64_t>(kPreroll) * fps_den;
// start playback
r = decklink_output->StartScheduledPlayback(0, timescale, 1.0);
if (r != S_OK) throw std::runtime_error("Could not start streams");
r = decklink_output->StartScheduledPlayback(0, fps_num, 1.0);
if (r != S_OK) throw std::runtime_error("Could not start scheduled playback");
}
// Blocks until a frame slot is free (returned by the card via callback),
// then copies src into it and schedules it for display.
void submit_frame(const uint8_t* src, uint32_t stride) {
// Grab a free frame from the pool (round-robin)
IDeckLinkMutableVideoFrame* vf = frame_pool[frame_count % frame_pool.size()];
frame_count++;
IDeckLinkMutableVideoFrame* vf = nullptr;
{
std::unique_lock<std::mutex> lk(pool_mutex);
pool_cv.wait(lk, [this] {
return !free_frames.empty() ||
!dmf::g_running.load(std::memory_order_relaxed);
});
if (free_frames.empty()) return;
vf = free_frames.back();
free_frames.pop_back();
}
IDeckLinkVideoBuffer* buf = nullptr;
if (vf->QueryInterface(IID_IDeckLinkVideoBuffer, (void**)&buf) != S_OK) return;
@@ -145,83 +157,108 @@ public:
void* ptr = nullptr;
buf->GetBytes(&ptr);
if (ptr) {
// Row-by-row copy with stride adaptation
const uint32_t dst_stride = vf->GetRowBytes();
const uint32_t copy_row = std::min(stride, dst_stride);
for (int y = 0; y < video_info.height; ++y) {
const uint32_t dst_stride = static_cast<uint32_t>(vf->GetRowBytes());
const uint32_t copy_stride = std::min(stride, dst_stride);
for (int y = 0; y < video_info.height; ++y)
std::memcpy(static_cast<uint8_t*>(ptr) + y * dst_stride,
src + y * stride, copy_row);
}
src + y * stride, copy_stride);
}
buf->EndAccess(bmdBufferAccessWrite);
buf->Release();
// Schedule for display
BMDTimeValue display_time = output_callback->next_time.fetch_add(video_info.fps_den);
decklink_output->ScheduleVideoFrame(vf, display_time,
video_info.fps_den, video_info.fps_num);
const int64_t t = scheduled_time;
scheduled_time += video_info.fps_den;
decklink_output->ScheduleVideoFrame(vf, t, video_info.fps_den, video_info.fps_num);
}
// Converts float32 planar → interleaved int32 and pushes to DeckLink audio buffer.
void submit_audio(const float* planar, int samples) {
if (!has_audio || samples <= 0) return;
// float32 planar → interleaved int32 (4-byte PCM) scaled to int32 range
const int channels = audio_info.channels;
std::vector<int32_t> interleaved(
static_cast<size_t>(channels) * static_cast<size_t>(samples));
for (int s = 0; s < samples; ++s) {
for (int c = 0; c < channels; ++c) {
float v = planar[c * samples + s]; // planar: channel-major
// clamp to safe range and scale
if (v > 1.0f) v = 1.0f;
else if (v < -1.0f) v = -1.0f;
interleaved[static_cast<size_t>(s) * channels + c] =
const int ch = audio_info.channels;
const size_t total = static_cast<size_t>(ch) * static_cast<size_t>(samples);
if (audio_convert_buf.size() < total) audio_convert_buf.resize(total);
auto& interleaved = audio_convert_buf;
for (int s = 0; s < samples; ++s)
for (int c = 0; c < ch; ++c) {
float v = std::max(-1.0f, std::min(1.0f, planar[c * samples + s]));
interleaved[static_cast<size_t>(s) * ch + c] =
static_cast<int32_t>(v * 2147483647.0f);
}
}
const int64_t stream_time = audio_stream_time.fetch_add(samples);
const int64_t t = audio_stream_time;
audio_stream_time += samples;
uint32_t written = 0;
decklink_output->ScheduleAudioSamples(
interleaved.data(), static_cast<uint32_t>(samples),
stream_time, audio_info.sample_rate, &written);
(void)written;
t, audio_info.sample_rate, &written);
}
private:
class OutputCallback: public IDeckLinkVideoOutputCallback {
public:
class OutputCallback : public IDeckLinkVideoOutputCallback {
public:
explicit OutputCallback(DeckLinkSender& owner) : owner(owner) {}
HRESULT ScheduledFrameCompleted (IDeckLinkVideoFrame* completedFrame, BMDOutputFrameCompletionResult result) override {
// Frame is done displaying — return it to the pool.
// submit_frame will overwrite and reschedule it with fresh MXL data.
HRESULT ScheduledFrameCompleted(IDeckLinkVideoFrame* completed,
BMDOutputFrameCompletionResult) override {
{
std::lock_guard<std::mutex> lk(owner.pool_mutex);
owner.free_frames.push_back(
static_cast<IDeckLinkMutableVideoFrame*>(completed));
}
owner.pool_cv.notify_one();
return S_OK;
}
HRESULT ScheduledPlaybackHasStopped (void) override {
return S_OK;
}
HRESULT ScheduledPlaybackHasStopped() override { return S_OK; }
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID, LPVOID*) override { return E_NOINTERFACE; }
ULONG STDMETHODCALLTYPE AddRef() override { return ++ref_count; }
ULONG STDMETHODCALLTYPE Release() override { return --ref_count; }
std::atomic<int64_t> next_time{0};
private:
private:
DeckLinkSender& owner;
std::atomic<uint64_t> next_frame_idx{0};
std::atomic<int32_t> ref_count{1};
};
// DeckLink SDK objects
std::vector<IDeckLink*> raw_devices;
IDeckLink* selected_device = nullptr;
IDeckLinkOutput* decklink_output = nullptr;
OutputCallback* output_callback = nullptr;
std::vector<IDeckLink*> raw_devices;
IDeckLink* selected_device = nullptr;
IDeckLinkOutput* decklink_output = nullptr;
OutputCallback* output_callback = nullptr;
std::vector<IDeckLinkMutableVideoFrame*> all_frames; // for destructor cleanup
std::vector<IDeckLinkMutableVideoFrame*> frame_pool;
// Frame pool — frames returned by ScheduledFrameCompleted land here
std::mutex pool_mutex;
std::condition_variable pool_cv;
std::vector<IDeckLinkMutableVideoFrame*> free_frames;
// Scheduling state — only written from submit_frame/submit_audio (single-threaded caller)
int64_t scheduled_time = 0; // next video frame position (fps_num units)
int64_t audio_stream_time = 0; // next audio batch position (sample units)
std::vector<int32_t> audio_convert_buf; // reused across submit_audio calls
// Maps width/height/fps to a BMDDisplayMode. Uses float comparison to handle
// any representation of drop-frame rates (e.g. 30000/1001 or 2997/100).
static BMDDisplayMode pick_display_mode(int width, int height, int fps_num, int fps_den) {
const double fps = static_cast<double>(fps_num) / static_cast<double>(fps_den);
if (width == 1920 && height == 1080) {
if (std::abs(fps - 23.976) < 0.01) return bmdModeHD1080p2398;
else if (std::abs(fps - 24.0) < 0.01) return bmdModeHD1080p24;
else if (std::abs(fps - 25.0) < 0.01) return bmdModeHD1080p25;
else if (std::abs(fps - 29.97) < 0.01) return bmdModeHD1080p2997;
else if (std::abs(fps - 30.0) < 0.01) return bmdModeHD1080p30;
else if (std::abs(fps - 50.0) < 0.01) return bmdModeHD1080p50;
else if (std::abs(fps - 59.94) < 0.01) return bmdModeHD1080p5994;
else if (std::abs(fps - 60.0) < 0.01) return bmdModeHD1080p6000;
} else if (width == 1280 && height == 720) {
if (std::abs(fps - 50.0) < 0.01) return bmdModeHD720p50;
else if (std::abs(fps - 59.94) < 0.01) return bmdModeHD720p5994;
else if (std::abs(fps - 60.0) < 0.01) return bmdModeHD720p60;
}
throw std::runtime_error(
"No DeckLink display mode for " + std::to_string(width) + "x" +
std::to_string(height) + " @ " + std::to_string(fps_num) +
"/" + std::to_string(fps_den) + " fps");
}
void enumerate_devices() {
IDeckLinkIterator* it = CreateDeckLinkIteratorInstance();
@@ -230,9 +267,9 @@ private:
IDeckLink* device = nullptr;
uint32_t index = 0;
while (it->Next(&device) == S_OK) {
IDeckLinkInput* inp = nullptr;
if (device->QueryInterface(IID_IDeckLinkOutput, (void**)&inp) == S_OK) {
inp->Release();
IDeckLinkOutput* out = nullptr;
if (device->QueryInterface(IID_IDeckLinkOutput, (void**)&out) == S_OK) {
out->Release();
const char* name = nullptr;
device->GetDisplayName(&name);
devices.push_back({index, name ? name : "?"});
@@ -247,4 +284,5 @@ private:
throw std::runtime_error("No DeckLink output devices found");
}
};
}
} // namespace dmf