audio support

This commit is contained in:
JohannesItten
2026-07-06 01:51:47 +03:00
parent 7847a8b70d
commit 94da6f3283
3 changed files with 182 additions and 41 deletions
+71 -12
View File
@@ -24,6 +24,11 @@ public:
int fps_den = 0;
};
struct AudioInfo {
int sample_rate = 48000; // DeckLink always delivers 48 kHz
int channels = 0;
};
struct DeviceInfo {
uint32_t index;
std::string name;
@@ -31,6 +36,8 @@ public:
std::vector<DeviceInfo> devices;
VideoInfo video_info{};
AudioInfo audio_info{};
bool has_audio = false;
DeckLinkReceiver() { enumerate_devices(); }
@@ -38,6 +45,7 @@ public:
if (decklink_input) {
decklink_input->StopStreams();
decklink_input->DisableVideoInput();
if (has_audio) decklink_input->DisableAudioInput();
decklink_input->SetCallback(nullptr);
decklink_input->Release();
}
@@ -46,7 +54,8 @@ public:
if (selected_device) selected_device->Release();
}
void start_capture(uint32_t device_index) {
// audio_channels > 0 enables audio capture at 48 kHz / 32-bit int.
void start_capture(uint32_t device_index, int audio_channels = 0) {
if (device_index >= raw_devices.size())
throw std::runtime_error("Device index out of range");
@@ -64,6 +73,15 @@ public:
bmdVideoInputEnableFormatDetection);
if (r != S_OK) throw std::runtime_error("Could not enable video input");
if (audio_channels > 0) {
r = decklink_input->EnableAudioInput(bmdAudioSampleRate48kHz,
bmdAudioSampleType32bitInteger,
static_cast<uint32_t>(audio_channels));
if (r != S_OK) throw std::runtime_error("Could not enable audio input");
audio_info.channels = audio_channels;
has_audio = true;
}
r = decklink_input->StartStreams();
if (r != S_OK) throw std::runtime_error("Could not start streams");
}
@@ -75,24 +93,40 @@ public:
}
// Blocks until a fresh frame arrives or g_running goes false.
// Copies frame data into dst with MXL stride. Returns false on shutdown.
bool wait_for_frame(uint8_t* dst, uint32_t dst_stride, int width, int height) {
// Copies video into video_dst and (if audio_dst != nullptr) deinterleaved
// float32 audio into audio_dst[channel * max_samples + sample].
// Returns false on shutdown.
bool wait_for_frame(uint8_t* video_dst, uint32_t dst_stride, int width, int height,
float* audio_dst = nullptr, int max_samples = 0, int* samples_written = nullptr) {
std::unique_lock<std::mutex> lk(mutex);
frame_cv.wait(lk, [this] {
return frame_ready || !dmf::g_running.load(std::memory_order_relaxed);
});
if (!dmf::g_running.load(std::memory_order_relaxed)) return false;
const uint32_t src_stride = frame_row_bytes;
const int rows = std::min(frame_height, height);
const uint32_t copy_bytes = std::min(src_stride, dst_stride);
std::memset(dst, 0, static_cast<size_t>(dst_stride) * static_cast<size_t>(height));
// Video copy
const uint32_t src_stride = frame_row_bytes;
const int rows = std::min(frame_height, height);
const uint32_t copy_bytes = std::min(src_stride, dst_stride);
std::memset(video_dst, 0, static_cast<size_t>(dst_stride) * static_cast<size_t>(height));
const uint8_t* src = frame_buffer.data();
uint8_t* d = dst;
uint8_t* d = video_dst;
for (int y = 0; y < rows; ++y, src += src_stride, d += dst_stride)
std::memcpy(d, src, copy_bytes);
// Audio copy — planar float32: channel c starts at audio_dst + c * max_samples
if (audio_dst && max_samples > 0 && samples_written) {
const int n = std::min(audio_samples, max_samples);
const int ch = audio_info.channels;
*samples_written = n;
for (int c = 0; c < ch; ++c)
std::memcpy(audio_dst + c * max_samples,
audio_buffer.data() + c * audio_samples,
static_cast<size_t>(n) * sizeof(float));
} else if (samples_written) {
*samples_written = 0;
}
frame_ready = false;
return true;
}
@@ -121,7 +155,7 @@ private:
const int g = std::gcd(owner.video_info.fps_num, owner.video_info.fps_den);
if (g > 1) { owner.video_info.fps_num /= g; owner.video_info.fps_den /= g; }
}
owner.frame_ready = false;
owner.frame_ready = false;
owner.frame_buffer.clear();
owner.format_detected = true;
}
@@ -139,7 +173,7 @@ private:
HRESULT STDMETHODCALLTYPE VideoInputFrameArrived(
IDeckLinkVideoInputFrame* video_frame,
IDeckLinkAudioInputPacket* /*audio_packet*/) override
IDeckLinkAudioInputPacket* audio_packet) override
{
if (!video_frame) return S_OK;
@@ -157,12 +191,33 @@ private:
const size_t sz = static_cast<size_t>(row_bytes) * static_cast<size_t>(fh);
std::lock_guard<std::mutex> lk(owner.mutex);
// Video
if (owner.frame_buffer.size() < sz) owner.frame_buffer.resize(sz);
std::memcpy(owner.frame_buffer.data(), src, sz);
owner.frame_row_bytes = row_bytes;
owner.frame_width = fw;
owner.frame_height = fh;
owner.frame_ready = true;
// Audio — deinterleave int32 → float32 planar under the same lock
if (owner.has_audio && audio_packet) {
void* asrc = nullptr;
audio_packet->GetBytes(&asrc);
const long nb = audio_packet->GetSampleFrameCount();
const int ch = owner.audio_info.channels;
if (asrc && nb > 0 && ch > 0) {
const auto* in = static_cast<const int32_t*>(asrc);
const size_t need = static_cast<size_t>(ch) * static_cast<size_t>(nb);
if (owner.audio_buffer.size() < need) owner.audio_buffer.resize(need);
for (long s = 0; s < nb; ++s)
for (int c = 0; c < ch; ++c)
owner.audio_buffer[static_cast<size_t>(c) * static_cast<size_t>(nb) + static_cast<size_t>(s)]
= static_cast<float>(in[s * ch + c]) / 2147483648.0f;
owner.audio_samples = static_cast<int>(nb);
}
}
owner.frame_ready = true;
}
buf->EndAccess(bmdBufferAccessRead);
@@ -199,6 +254,10 @@ private:
int frame_height = 0;
bool frame_ready = false;
// Audio state — planar float32: channel c at audio_buffer[c * audio_samples + s]
std::vector<float> audio_buffer;
int audio_samples = 0;
void enumerate_devices() {
IDeckLinkIterator* it = CreateDeckLinkIteratorInstance();
if (!it) throw std::runtime_error("DeckLink drivers not installed");