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@@ -121,6 +121,39 @@ public:
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int channel_stride = 0; // floats between channel planes (NDI planar layout)
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};
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// Waits for the first audio packet and returns its format.
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// Call after probe(). Audio packets are typically already queued at that point.
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// Discards any video frames encountered while searching. Respects g_running.
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AudioInfo probe_audio(uint32_t timeout_ms = 5000) {
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const auto deadline = std::chrono::steady_clock::now()
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+ std::chrono::milliseconds(timeout_ms);
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while (dmf::g_running.load(std::memory_order_relaxed) &&
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std::chrono::steady_clock::now() < deadline) {
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NDIlib_video_frame_v2_t video_frame{};
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NDIlib_audio_frame_v3_t audio_frame{};
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auto type = NDIlib_recv_capture_v3(recv_, &video_frame, &audio_frame, nullptr, 100);
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if (type == NDIlib_frame_type_error)
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throw std::runtime_error("NDI source lost during audio probe");
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if (type == NDIlib_frame_type_video) {
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NDIlib_recv_free_video_v2(recv_, &video_frame);
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continue;
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}
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if (type == NDIlib_frame_type_audio) {
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const bool is_fltp = (audio_frame.FourCC == NDIlib_FourCC_audio_type_FLTP);
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AudioInfo info;
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if (is_fltp) {
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info.sample_rate = audio_frame.sample_rate;
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info.channels = audio_frame.no_channels;
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info.samples = audio_frame.no_samples;
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info.channel_stride = audio_frame.channel_stride_in_bytes / sizeof(float);
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}
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NDIlib_recv_free_audio_v3(recv_, &audio_frame);
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if (is_fltp) return info;
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}
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}
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throw std::runtime_error("Timeout waiting for first audio packet");
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}
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// Receives one NDI frame. On video: converts to V210 in frame_buffer/frame_stride.
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// On audio: copies float32 planar samples into audio_out and fills audio_info.
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// Returns FrameKind::None on timeout or non-A/V frames.
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