Feature/decklink out #5

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itten merged 2 commits from feature/decklink-out into main 2026-07-07 17:27:36 +03:00
7 changed files with 358 additions and 224 deletions
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# DMF Studio — Roadmap
## Next steps (in order)
### 1. WebSocket API in studio-manager
Allow the graph to be changed at runtime without restarting.
- Add a WebSocket server to `studio-manager`
- API: load/reload graph, start/stop individual nodes, query status
- `studio-manager` already has `load_graph()` — the WS layer calls it on demand
and diffs against the running set (stop removed nodes, fork new ones)
- **Required before**: frontend, live source switching, PiP (otherwise every
graph change is a full restart)
### 2. Processing nodes — PiP / mixer
First node that takes multiple input flows and produces an output flow.
- Uses `mxlFlowSynchronizationGroup` to align grains from two inputs
- Reference implementation: `nodes/testpattern` (writer) + `nodes/fakesink` (reader)
- Only becomes useful with the WebSocket API (so you can switch sources live)
### 3. Vue.js frontend
Visual graph editor that drives the WebSocket API.
---
## Redundancy
Key constraint: **one writer per MXL flow** — can't run two identical nodes writing
the same flow simultaneously. Redundancy lives at the pipeline level, not the node level.
### Dual pipeline on separate machines
```
Machine 1 (k8s node A) Machine 2 (k8s node B)
decklinkin → [MXL] → ndiout decklinkin → [MXL] → ndiout
↓ ↓
(primary path) (backup path)
\ /
└──────→ [selector node] ←──────────┘
ndiout (final)
```
**Selector node** — reads two input flows, monitors grain validity flags, switches
to backup when primary fails. Fits the existing node model; uses
`mxlFlowSynchronizationGroup` to watch both flows. Key processing node to build
once redundancy becomes a requirement.
MXL shared memory requires all pods in a pipeline to be co-located on the same
physical machine. Redundant pipelines naturally go on *different* machines — which
is exactly right for hardware failure redundancy.
### What k8s gives for free
- Stateless processing nodes (PiP, denoise, format convert): k8s restarts on crash,
~1-2 s gap — acceptable for non-critical path
- `PodDisruptionBudget`: ensures critical nodes survive cluster maintenance
- Leader election (k8s lease objects): two studio-managers, one active, one standby;
automatic failover with no node code changes
---
## Kubernetes integration (mxl-k8s)
Source: `~/codeproj/mxl-k8s` — not official, treat as reference, not truth.
mxl-k8s is a full k8s control plane for MXL flows. Four runtime pieces:
- **Operator** (Deployment): watches `MxlReceiver` CRDs, creates `MxlFlowMirror` per target node
- **Agent** (DaemonSet): watches each node's MXL domain via `fanotify`, publishes `MxlFlow` CRDs with where flows live
- **Gateway** (DaemonSet, `hostNetwork`): drives libmxl-fabrics RDMA/TCP between nodes — zero-copy grain transfer via registered mmap regions
- **Shim** (`libmxl-intent.so`, LD_PRELOAD): intercepts `openat`/`stat`/`access` on `.mxl-flow/` paths in consumer pods; when a flow isn't local, asks the agent's UDS socket (`/run/mxl/agent.sock`) to materialize it via mirror, then retries — transparent to node code
### What changes for our nodes in k8s
**Producer pods** (decklinkin, ndiin, testpattern): **zero code change**.
- Add `hostPath: /run/mxl/domain` volume + `IPC_LOCK`, `SYS_RESOURCE` capabilities
- `NODE_CONFIG` → Pod env var (from ConfigMap)
- `MXL_DOMAIN``/run/mxl/domain` (standardized in k8s context)
**Consumer pods, same node**: same as above, no code change.
**Consumer pods, different node**: still no code change.
- Add `initContainer` copying `libmxl-intent.so` from shim image
- Set `LD_PRELOAD=/opt/mxl-intent/libmxl-intent.so`
- Mount `/run/mxl` (whole dir, not just `/domain`) so agent socket is accessible
- Create an `MxlReceiver` CRD pointing at the flow — operator handles the mirror plumbing
### What studio-manager becomes in k8s
Currently: fork/exec child processes. In k8s: apply/delete Pods (or Deployments) with `NODE_CONFIG` env vars. For cross-node flows: create `MxlReceiver` CRDs instead of wiring flows manually.
Same-node pipeline: all pods get `nodeAffinity: requiredDuringScheduling → same host`.
Cross-node: add shim + `MxlReceiver`; mxl-k8s handles the rest.
---
## Architecture decisions
### Separate audio and video threads in nodes
**Decision**: sink nodes (`decklinkout`, `ndiout`) and likely source nodes should
process audio and video on separate threads.
**Why**: audio and video have different timing granularities.
- Video: one grain every ~40 ms (at 25 fps) — coarse, can block
- Audio: must flow continuously at sample granularity — any stall causes dropout
In the current single-thread model, video stalls (e.g. `TOO_EARLY` retries)
pause audio too. In `decklinkout` this is especially bad — DeckLink's timestamped
audio buffer underruns if it isn't fed consistently.
**What it looks like**:
- **Audio thread**: tight loop, continuously drains MXL audio ring buffer and
pushes to output (DeckLink `ScheduleAudioSamples` / NDI send). No video logic.
- **Video thread**: current main loop, handles grain read → process → output
at frame rate.
- **Shared state**: only `g_running` and the output handle. No frame data crosses
the boundary — each thread reads its own MXL flow independently.
MXL clock keeps them in sync without explicit A/V coordination.
**When**: after the WebSocket API, when running real content and audio quality matters.
Current single-thread model is acceptable for development.
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@@ -1,7 +1,7 @@
{
"nodes": [
{ "id": "ndiin", "type": "ndiin", "params": {} },
{ "id": "ndiout", "type": "ndiout", "params": { "device_index": 0 } }
{ "id": "ndiout", "type": "ndiout", "params": {} }
],
"edges": [
{
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@@ -1,19 +1,16 @@
#include <stdio.h>
#include "DeckLinkSender.hpp"
#include <chrono>
#include <cstring>
#include <string>
#include <vector>
#include <mxl/flow.h>
#include <mxl/time.h>
#include <thread>
#include <vector>
#include <cstring>
#include "Signal.hpp"
#include "NodeBase.hpp"
#include "DeckLinkSender.hpp"
namespace dmf {
class DeckLinkOutNode : public dmf::NodeBase {
void run() override {
// --- common params (optional) ---
const uint32_t device_index = config().value("device_index", 0u);
// --- video flow (optional) ---
bool has_video = config().contains("video_flow_id");
@@ -32,7 +29,6 @@ class DeckLinkOutNode : public dmf::NodeBase {
height = flow_info.value("height", 1080);
fps_num = flow_info.value("fps_num", 25);
fps_den = flow_info.value("fps_den", 1);
log("video flow=%s %dx%d @ %d/%d fps", flow_id.c_str(), width, height, fps_num, fps_den);
log("waiting for flow to become active...");
@@ -46,15 +42,17 @@ class DeckLinkOutNode : public dmf::NodeBase {
mxlFlowConfigInfo video_cfg{};
mxlStatus vst = mxlCreateFlowReader(instance(), flow_id.c_str(), "", &video_reader);
if (vst != MXL_STATUS_OK) { log("video mxlCreateFlowReader failed (%s)", dmf::mxl_status_str(vst)); return; }
if (vst != MXL_STATUS_OK) {
log("video mxlCreateFlowReader failed (%s)", dmf::mxl_status_str(vst));
return;
}
mxlFlowReaderGetConfigInfo(video_reader, &video_cfg);
video_stride = video_cfg.discrete.sliceSizes[0];
}
// --- audio flow (optional) ---
mxlFlowReader audio_reader{};
mxlFlowConfigInfo audio_cfg{};
int sample_rate = 0;
int sample_rate = 48000;
int channels = 0;
int samples_per_frame = 0;
bool has_audio = config().contains("audio_flow_id");
@@ -66,15 +64,16 @@ class DeckLinkOutNode : public dmf::NodeBase {
sample_rate = audio_flow_info.value("sample_rate", 48000);
channels = audio_flow_info.value("channels", 2);
samples_per_frame = sample_rate * fps_den / fps_num;
log("audio flow=%s %d Hz %dch %d samples/frame",
audio_flow_id.c_str(), sample_rate, channels, samples_per_frame);
mxlStatus ast = mxlCreateFlowReader(instance(), audio_flow_id.c_str(), "", &audio_reader);
if (ast != MXL_STATUS_OK) {
log("audio mxlCreateFlowReader failed (%s) — continuing without audio", dmf::mxl_status_str(ast));
log("audio mxlCreateFlowReader failed (%s) — continuing without audio",
dmf::mxl_status_str(ast));
has_audio = false;
} else {
mxlFlowConfigInfo audio_cfg{};
mxlFlowReaderGetConfigInfo(audio_reader, &audio_cfg);
log("audio channels=%u buffer=%u samples",
audio_cfg.continuous.channelCount, audio_cfg.continuous.bufferLength);
@@ -85,25 +84,24 @@ class DeckLinkOutNode : public dmf::NodeBase {
dmf::DeckLinkSender sender;
try {
log("Available DeckLink output devices:\n");
for (const auto& d : sender.devices) {
log("Available DeckLink output devices:");
for (const auto& d : sender.devices)
log(" %u) %s", d.index, d.name.c_str());
}
sender.start_output(device_index, width, height, fps_num, fps_den, channels);
} catch (const std::runtime_error& e) {
log("DeckLink init error: %s", e.what());
if (has_video && video_reader) mxlReleaseFlowReader(instance(), video_reader);
if (has_audio && audio_reader) mxlReleaseFlowReader(instance(), audio_reader);
return;
}
// --- main loop ---
// Pre-allocate audio staging buffer (planar float32)
std::vector<float> audio_planar(
static_cast<size_t>(channels) * static_cast<size_t>(samples_per_frame));
// --- Clock init ---
uint64_t video_index = 0;
uint64_t audio_index = 0;
uint64_t frame_count = 0;
uint64_t invalid_count = 0;
uint64_t late_count = 0;
auto wall_start = std::chrono::steady_clock::now();
auto last_log_time = wall_start;
if (has_video) {
const mxlRational video_rate = {fps_num, fps_den};
video_index = mxlGetCurrentIndex(&video_rate);
@@ -113,19 +111,21 @@ class DeckLinkOutNode : public dmf::NodeBase {
audio_index = mxlGetCurrentIndex(&audio_rate);
}
while (dmf::g_running.load(std::memory_order_relaxed)) {
// --- audio: non-blocking, one chunk per video frame (or free-running) ---
bool audio_advanced = false;
uint64_t frame_count = 0;
uint64_t invalid_count = 0;
uint64_t late_count = 0;
auto wall_start = std::chrono::steady_clock::now();
auto last_log_time = wall_start;
// --- Main loop ---
while (dmf::g_running.load(std::memory_order_relaxed)) {
// Audio: non-blocking, one chunk per video frame
bool audio_advanced = false;
if (has_audio) {
mxlWrappedMultiBufferSlice audio_slices{};
mxlStatus ast = mxlFlowReaderGetSamplesNonBlocking(
audio_reader, audio_index, samples_per_frame, &audio_slices);
if (ast == MXL_STATUS_OK) {
// Extract planar float32 samples from MXL ring buffer
// (per-channel: ring buffer can wrap, so 2 fragments)
std::vector<float> audio_planar(
static_cast<size_t>(channels) * samples_per_frame);
const size_t frag0 = audio_slices.base.fragments[0].size / sizeof(float);
const size_t frag1 = audio_slices.base.fragments[1].size / sizeof(float);
for (int c = 0; c < channels; ++c) {
@@ -161,7 +161,7 @@ class DeckLinkOutNode : public dmf::NodeBase {
}
}
// --- video ---
// Video
if (has_video) {
mxlGrainInfo video_grain{};
uint8_t* video_buf = nullptr;
@@ -191,7 +191,8 @@ class DeckLinkOutNode : public dmf::NodeBase {
video_index = mxlGetCurrentIndex(&r);
}
} else {
log("unexpected video status (%s) on index=%llu", dmf::mxl_status_str(vst), video_index);
log("unexpected video status (%s) on index=%llu",
dmf::mxl_status_str(vst), static_cast<unsigned long long>(video_index));
break;
}
@@ -199,24 +200,31 @@ class DeckLinkOutNode : public dmf::NodeBase {
if (std::chrono::duration<double>(now - last_log_time).count() >= 1.0) {
const double elapsed = std::chrono::duration<double>(now - wall_start).count();
log("frames=%llu invalid=%llu late=%llu avg=%.2f fps",
frame_count, invalid_count, late_count,
static_cast<unsigned long long>(frame_count),
static_cast<unsigned long long>(invalid_count),
static_cast<unsigned long long>(late_count),
static_cast<double>(frame_count) / elapsed);
last_log_time = now;
}
} else if (!audio_advanced) {
// audio-only and nothing was ready — avoid busy spin
mxlSleepForNs(1'000'000);
}
}
if (has_video)
log("stopped — total frames=%llu invalid=%llu late=%llu",
static_cast<unsigned long long>(frame_count),
static_cast<unsigned long long>(invalid_count),
static_cast<unsigned long long>(late_count));
else
log("stopped");
if (has_video && video_reader) mxlReleaseFlowReader(instance(), video_reader);
if (has_audio && audio_reader) mxlReleaseFlowReader(instance(), audio_reader);
}
};
}
int main()
{
dmf::DeckLinkOutNode node;
node.execute();
return 0;
int main() {
DeckLinkOutNode node;
return node.execute();
}
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@@ -147,13 +147,13 @@ class NDIInNode : public dmf::NodeBase {
mxlFlowWriterCommitGrain(video_writer, &grain);
const uint64_t ns = mxlGetNsUntilIndex(video_index + 1, &video_rate);
if (ns > 0 && ns < 2'000'000'000ULL) mxlSleepForNs(ns);
video_index++;
video_index = mxlGetCurrentIndex(&video_rate);
} else {
log("video OpenGrain failed (%s) at index=%llu", dmf::mxl_status_str(st), video_index);
}
video_index = current + 1;
}
}
}
log("stopped at video_index=%llu", video_index);
mxlReleaseFlowWriter(instance(), video_writer);
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@@ -1,11 +1,17 @@
#pragma once
#include <algorithm>
#include <atomic>
#include <cmath>
#include <condition_variable>
#include <cstring>
#include <mutex>
#include <stdexcept>
#include <string>
#include <vector>
#include <DeckLinkAPI.h>
#include "Signal.hpp"
#include "V210.hpp"
namespace dmf {
@@ -33,38 +39,30 @@ public:
VideoInfo video_info{};
AudioInfo audio_info{};
bool has_audio = false;
int64_t frame_count = 0;
std::atomic<int64_t> audio_stream_time{0};
DeckLinkSender() { enumerate_devices(); }
~DeckLinkSender() {
if (decklink_output) {
decklink_output->StopScheduledPlayback(frame_count * video_info.fps_den,
nullptr,
video_info.fps_num);
decklink_output->StopScheduledPlayback(0, nullptr, 1);
decklink_output->DisableVideoOutput();
if (has_audio) decklink_output->DisableAudioOutput();;
if (has_audio) decklink_output->DisableAudioOutput();
decklink_output->SetScheduledFrameCompletionCallback(nullptr);
decklink_output->Release();
for (auto* vf : frame_pool) vf->Release();
frame_pool.clear();
}
delete output_callback;
for (auto* vf : all_frames) vf->Release();
for (auto* d : raw_devices) d->Release();
if (selected_device) selected_device->Release();
}
// channels > 0 enables audio output at 48 kHz / 32-bit int.
void start_output(uint32_t device_index, int width, int height, int fps_num, int fps_den, int channels = 0) {
void start_output(uint32_t device_index, int width, int height,
int fps_num, int fps_den, int channels = 0) {
if (device_index >= raw_devices.size())
throw std::runtime_error("Device index out of range");
video_info.width = width;
video_info.height = height;
video_info.fps_num = fps_num;
video_info.fps_den = fps_den;
BMDDisplayMode bm_display_mode = bmdModeHD1080p25; //need to create a func for detection
video_info = {width, height, fps_num, fps_den};
selected_device = raw_devices[device_index];
selected_device->AddRef();
@@ -76,7 +74,23 @@ public:
r = decklink_output->SetScheduledFrameCompletionCallback(output_callback);
if (r != S_OK) throw std::runtime_error("Could not set output callback");
r = decklink_output->EnableVideoOutput(bmdModeHD1080p25, bmdVideoOutputFlagDefault);
const BMDDisplayMode mode = pick_display_mode(width, height, fps_num, fps_den);
// Verify the card supports this mode in 10-bit YUV before enabling
bool is_supported = false;
BMDDisplayMode actual_mode = mode;
r = decklink_output->DoesSupportVideoMode(
bmdVideoConnectionUnspecified,
mode,
bmdFormat10BitYUV,
bmdNoVideoOutputConversion,
bmdSupportedVideoModeDefault,
&actual_mode,
&is_supported);
if (r != S_OK || !is_supported)
throw std::runtime_error("Display mode not supported in 10-bit YUV");
r = decklink_output->EnableVideoOutput(actual_mode, bmdVideoOutputFlagDefault);
if (r != S_OK) throw std::runtime_error("Could not enable video output");
if (channels > 0) {
@@ -85,36 +99,24 @@ public:
static_cast<uint32_t>(channels),
bmdAudioOutputStreamTimestamped);
if (r != S_OK) throw std::runtime_error("Could not enable audio output");
// r = decklink_output->SetAudioCallback
has_audio = true;
audio_info.channels = channels;
has_audio = true;
}
bool is_supported = false;
BMDDisplayMode actual_mode;
r = decklink_output->DoesSupportVideoMode(
bmdVideoConnectionUnspecified, // TODO: create selection between sdi, hdmi, etc.
bmdModeHD1080p25,
bmdFormat10BitYUV,
bmdNoVideoOutputConversion,
bmdSupportedVideoModeDefault,
&actual_mode,
&is_supported
);
if (r != S_OK) throw std::runtime_error("Selected mode is not supported for bmdFormat10BitYUV");
int32_t row_bytes;
int32_t row_bytes = 0;
r = decklink_output->RowBytesForPixelFormat(bmdFormat10BitYUV, width, &row_bytes);
if (r != S_OK) throw std::runtime_error("Could not get row bytes for display mode");
if (r != S_OK) throw std::runtime_error("Could not get row bytes for pixel format");
// prefill frame pool
const int64_t duration = fps_den;
const int64_t timescale = fps_num;
const size_t preroll_pool_size = 3; // min=3, cause 1 displaying, 1 queued, 1 writable
for (size_t i = 0; i < preroll_pool_size; ++i) {
// Pre-fill 3 black frames and schedule them to prime the pipeline.
// The card fires ScheduledFrameCompleted once each is done, at which point
// submit_frame() can reclaim and reschedule them with live video.
constexpr size_t kPreroll = 3;
for (size_t i = 0; i < kPreroll; ++i) {
IDeckLinkMutableVideoFrame* vf = nullptr;
r = decklink_output->CreateVideoFrame(width, height, row_bytes, bmdFormat10BitYUV, bmdFrameFlagDefault, &vf);
if (r != S_OK) throw std::runtime_error("Could not create a video frame");
r = decklink_output->CreateVideoFrame(
width, height, row_bytes, bmdFormat10BitYUV, bmdFrameFlagDefault, &vf);
if (r != S_OK) throw std::runtime_error("Could not create video frame");
IDeckLinkVideoBuffer* buf = nullptr;
vf->QueryInterface(IID_IDeckLinkVideoBuffer, (void**)&buf);
buf->StartAccess(bmdBufferAccessWrite);
@@ -124,20 +126,30 @@ public:
buf->EndAccess(bmdBufferAccessWrite);
buf->Release();
decklink_output->ScheduleVideoFrame(vf, i * duration, duration, timescale);
frame_pool.push_back(vf);
decklink_output->ScheduleVideoFrame(
vf, static_cast<BMDTimeValue>(i * fps_den), fps_den, fps_num);
all_frames.push_back(vf);
}
output_callback->next_time.store(preroll_pool_size * duration);
scheduled_time = static_cast<int64_t>(kPreroll) * fps_den;
// start playback
r = decklink_output->StartScheduledPlayback(0, timescale, 1.0);
if (r != S_OK) throw std::runtime_error("Could not start streams");
r = decklink_output->StartScheduledPlayback(0, fps_num, 1.0);
if (r != S_OK) throw std::runtime_error("Could not start scheduled playback");
}
// Blocks until a frame slot is free (returned by the card via callback),
// then copies src into it and schedules it for display.
void submit_frame(const uint8_t* src, uint32_t stride) {
// Grab a free frame from the pool (round-robin)
IDeckLinkMutableVideoFrame* vf = frame_pool[frame_count % frame_pool.size()];
frame_count++;
IDeckLinkMutableVideoFrame* vf = nullptr;
{
std::unique_lock<std::mutex> lk(pool_mutex);
pool_cv.wait(lk, [this] {
return !free_frames.empty() ||
!dmf::g_running.load(std::memory_order_relaxed);
});
if (free_frames.empty()) return;
vf = free_frames.back();
free_frames.pop_back();
}
IDeckLinkVideoBuffer* buf = nullptr;
if (vf->QueryInterface(IID_IDeckLinkVideoBuffer, (void**)&buf) != S_OK) return;
@@ -145,73 +157,65 @@ public:
void* ptr = nullptr;
buf->GetBytes(&ptr);
if (ptr) {
// Row-by-row copy with stride adaptation
const uint32_t dst_stride = vf->GetRowBytes();
const uint32_t copy_row = std::min(stride, dst_stride);
for (int y = 0; y < video_info.height; ++y) {
const uint32_t dst_stride = static_cast<uint32_t>(vf->GetRowBytes());
const uint32_t copy_stride = std::min(stride, dst_stride);
for (int y = 0; y < video_info.height; ++y)
std::memcpy(static_cast<uint8_t*>(ptr) + y * dst_stride,
src + y * stride, copy_row);
}
src + y * stride, copy_stride);
}
buf->EndAccess(bmdBufferAccessWrite);
buf->Release();
// Schedule for display
BMDTimeValue display_time = output_callback->next_time.fetch_add(video_info.fps_den);
decklink_output->ScheduleVideoFrame(vf, display_time,
video_info.fps_den, video_info.fps_num);
const int64_t t = scheduled_time;
scheduled_time += video_info.fps_den;
decklink_output->ScheduleVideoFrame(vf, t, video_info.fps_den, video_info.fps_num);
}
// Converts float32 planar → interleaved int32 and pushes to DeckLink audio buffer.
void submit_audio(const float* planar, int samples) {
if (!has_audio || samples <= 0) return;
// float32 planar → interleaved int32 (4-byte PCM) scaled to int32 range
const int channels = audio_info.channels;
std::vector<int32_t> interleaved(
static_cast<size_t>(channels) * static_cast<size_t>(samples));
for (int s = 0; s < samples; ++s) {
for (int c = 0; c < channels; ++c) {
float v = planar[c * samples + s]; // planar: channel-major
// clamp to safe range and scale
if (v > 1.0f) v = 1.0f;
else if (v < -1.0f) v = -1.0f;
interleaved[static_cast<size_t>(s) * channels + c] =
const int ch = audio_info.channels;
const size_t total = static_cast<size_t>(ch) * static_cast<size_t>(samples);
if (audio_convert_buf.size() < total) audio_convert_buf.resize(total);
auto& interleaved = audio_convert_buf;
for (int s = 0; s < samples; ++s)
for (int c = 0; c < ch; ++c) {
float v = std::max(-1.0f, std::min(1.0f, planar[c * samples + s]));
interleaved[static_cast<size_t>(s) * ch + c] =
static_cast<int32_t>(v * 2147483647.0f);
}
}
const int64_t stream_time = audio_stream_time.fetch_add(samples);
const int64_t t = audio_stream_time;
audio_stream_time += samples;
uint32_t written = 0;
decklink_output->ScheduleAudioSamples(
interleaved.data(), static_cast<uint32_t>(samples),
stream_time, audio_info.sample_rate, &written);
(void)written;
t, audio_info.sample_rate, &written);
}
private:
class OutputCallback : public IDeckLinkVideoOutputCallback {
public:
explicit OutputCallback(DeckLinkSender& owner) : owner(owner) {}
HRESULT ScheduledFrameCompleted (IDeckLinkVideoFrame* completedFrame, BMDOutputFrameCompletionResult result) override {
// Frame is done displaying — return it to the pool.
// submit_frame will overwrite and reschedule it with fresh MXL data.
HRESULT ScheduledFrameCompleted(IDeckLinkVideoFrame* completed,
BMDOutputFrameCompletionResult) override {
{
std::lock_guard<std::mutex> lk(owner.pool_mutex);
owner.free_frames.push_back(
static_cast<IDeckLinkMutableVideoFrame*>(completed));
}
owner.pool_cv.notify_one();
return S_OK;
}
HRESULT ScheduledPlaybackHasStopped (void) override {
return S_OK;
}
HRESULT ScheduledPlaybackHasStopped() override { return S_OK; }
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID, LPVOID*) override { return E_NOINTERFACE; }
ULONG STDMETHODCALLTYPE AddRef() override { return ++ref_count; }
ULONG STDMETHODCALLTYPE Release() override { return --ref_count; }
std::atomic<int64_t> next_time{0};
private:
DeckLinkSender& owner;
std::atomic<uint64_t> next_frame_idx{0};
std::atomic<int32_t> ref_count{1};
};
@@ -220,8 +224,41 @@ private:
IDeckLink* selected_device = nullptr;
IDeckLinkOutput* decklink_output = nullptr;
OutputCallback* output_callback = nullptr;
std::vector<IDeckLinkMutableVideoFrame*> all_frames; // for destructor cleanup
std::vector<IDeckLinkMutableVideoFrame*> frame_pool;
// Frame pool — frames returned by ScheduledFrameCompleted land here
std::mutex pool_mutex;
std::condition_variable pool_cv;
std::vector<IDeckLinkMutableVideoFrame*> free_frames;
// Scheduling state — only written from submit_frame/submit_audio (single-threaded caller)
int64_t scheduled_time = 0; // next video frame position (fps_num units)
int64_t audio_stream_time = 0; // next audio batch position (sample units)
std::vector<int32_t> audio_convert_buf; // reused across submit_audio calls
// Maps width/height/fps to a BMDDisplayMode. Uses float comparison to handle
// any representation of drop-frame rates (e.g. 30000/1001 or 2997/100).
static BMDDisplayMode pick_display_mode(int width, int height, int fps_num, int fps_den) {
const double fps = static_cast<double>(fps_num) / static_cast<double>(fps_den);
if (width == 1920 && height == 1080) {
if (std::abs(fps - 23.976) < 0.01) return bmdModeHD1080p2398;
else if (std::abs(fps - 24.0) < 0.01) return bmdModeHD1080p24;
else if (std::abs(fps - 25.0) < 0.01) return bmdModeHD1080p25;
else if (std::abs(fps - 29.97) < 0.01) return bmdModeHD1080p2997;
else if (std::abs(fps - 30.0) < 0.01) return bmdModeHD1080p30;
else if (std::abs(fps - 50.0) < 0.01) return bmdModeHD1080p50;
else if (std::abs(fps - 59.94) < 0.01) return bmdModeHD1080p5994;
else if (std::abs(fps - 60.0) < 0.01) return bmdModeHD1080p6000;
} else if (width == 1280 && height == 720) {
if (std::abs(fps - 50.0) < 0.01) return bmdModeHD720p50;
else if (std::abs(fps - 59.94) < 0.01) return bmdModeHD720p5994;
else if (std::abs(fps - 60.0) < 0.01) return bmdModeHD720p60;
}
throw std::runtime_error(
"No DeckLink display mode for " + std::to_string(width) + "x" +
std::to_string(height) + " @ " + std::to_string(fps_num) +
"/" + std::to_string(fps_den) + " fps");
}
void enumerate_devices() {
IDeckLinkIterator* it = CreateDeckLinkIteratorInstance();
@@ -230,9 +267,9 @@ private:
IDeckLink* device = nullptr;
uint32_t index = 0;
while (it->Next(&device) == S_OK) {
IDeckLinkInput* inp = nullptr;
if (device->QueryInterface(IID_IDeckLinkOutput, (void**)&inp) == S_OK) {
inp->Release();
IDeckLinkOutput* out = nullptr;
if (device->QueryInterface(IID_IDeckLinkOutput, (void**)&out) == S_OK) {
out->Release();
const char* name = nullptr;
device->GetDisplayName(&name);
devices.push_back({index, name ? name : "?"});
@@ -247,4 +284,5 @@ private:
throw std::runtime_error("No DeckLink output devices found");
}
};
}
} // namespace dmf
-2
View File
@@ -37,8 +37,6 @@ inline const char* mxl_status_str(mxlStatus s) noexcept {
}
}
// Base class for all DMF node binaries.
//
// Handles the boilerplate every node needs:
+13 -45
View File
@@ -60,29 +60,6 @@ inline void pack_block(
w[3] = (y4 & 0x3FFu) | ((p45.cr & 0x3FFu) << 10) | ((y5 & 0x3FFu) << 20);
}
// Write one horizontal line of bars.
// `stride` is the line size in bytes as returned by MXL (configInfo.discrete.sliceSizes[0]).
// Bytes beyond the active pixels are already zeroed by the mmap, so no explicit padding needed.
inline void write_bar_line(uint8_t* line, int width, uint32_t /*stride*/)
{
const int n = static_cast<int>(SMPTE_BARS.size());
const int blocks = width / 6; // one V210 block = 6 pixels = 16 bytes
for (int b = 0; b < blocks; b++) {
int x = b * 6;
auto color = [&](int px) -> const Color& {
return SMPTE_BARS[static_cast<size_t>(px * n / width)];
};
const Color& c01 = color(x);
const Color& c23 = color(x + 2);
const Color& c45 = color(x + 4);
pack_block(line + b * 16,
c01, c01.y, color(x+1).y,
c23, c23.y, color(x+3).y,
c45, c45.y, color(x+5).y);
}
}
// Write one horizontal line of an arbitrary bar palette.
template<std::size_t N>
inline void write_palette_line(uint8_t* line, int width, const std::array<Color, N>& palette)
@@ -140,12 +117,6 @@ inline void fill_white(uint8_t* buf, int width, int height, uint32_t stride)
fill_solid(buf, width, height, stride, {940, 512, 512});
}
// Kept for backward compatibility.
inline void fill_frame(uint8_t* buf, int width, int height, uint32_t stride)
{
fill_colorbars(buf, width, height, stride);
}
inline void UYVYtoV210(uint8_t* src_buf, uint8_t* dst_buf, int width, int height, uint32_t src_stride, uint32_t dst_stride)
{
const uint8_t* src = src_buf;
@@ -160,42 +131,39 @@ inline void UYVYtoV210(uint8_t* src_buf, uint8_t* dst_buf, int width, int height
// mp[8]=U2, mp[9]=Y4, mp[10]=V2, mp[11]=Y5
dmf::v210::pack_block(dst + b * 16,
{0, (uint16_t)(mp[0]<<2), (uint16_t)(mp[2]<<2)}, (uint16_t)(mp[1]<<2), (uint16_t)(mp[3]<<2),
{0, (uint16_t)(mp[4]<<2), (uint16_t)(mp[6]<<2)}, (uint16_t)(mp[5]<<2), (uint16_t)(mp[7]<<2),
{0, (uint16_t)(mp[8]<<2), (uint16_t)(mp[10]<<2)}, (uint16_t)(mp[9]<<2), (uint16_t)(mp[11]<<2)
);
{0, static_cast<uint16_t>(mp[0]<<2), static_cast<uint16_t>(mp[2]<<2)},
static_cast<uint16_t>(mp[1]<<2), static_cast<uint16_t>(mp[3]<<2),
{0, static_cast<uint16_t>(mp[4]<<2), static_cast<uint16_t>(mp[6]<<2)},
static_cast<uint16_t>(mp[5]<<2), static_cast<uint16_t>(mp[7]<<2),
{0, static_cast<uint16_t>(mp[8]<<2), static_cast<uint16_t>(mp[10]<<2)},
static_cast<uint16_t>(mp[9]<<2), static_cast<uint16_t>(mp[11]<<2));
}
src += src_stride;
dst += dst_stride;
}
}
inline void YUV422P10toV210(const uint16_t* y, const uint16_t* u, const uint16_t* v,
inline void YUV422P10toV210(
const uint16_t* y, const uint16_t* u, const uint16_t* v,
uint8_t* dst, int width, int height,
int y_stride, int u_stride, int v_stride, // bytes between rows
int y_stride, int u_stride, int v_stride,
uint32_t dst_stride)
{
for (int row = 0; row < height; row++) {
const uint16_t* y_row = reinterpret_cast<const uint16_t*>(
reinterpret_cast<const uint8_t*>(y) + row * y_stride
);
reinterpret_cast<const uint8_t*>(y) + row * y_stride);
const uint16_t* u_row = reinterpret_cast<const uint16_t*>(
reinterpret_cast<const uint8_t*>(u) + row * u_stride
);
reinterpret_cast<const uint8_t*>(u) + row * u_stride);
const uint16_t* v_row = reinterpret_cast<const uint16_t*>(
reinterpret_cast<const uint8_t*>(v) + row * v_stride
);
reinterpret_cast<const uint8_t*>(v) + row * v_stride);
uint8_t* dst_row = dst + static_cast<ptrdiff_t>(row) * dst_stride;
const int blocks = width / 6;
for (int b = 0; b < blocks; b++) {
int x = b * 6;
const int x = b * 6;
const uint16_t cb0 = u_row[x/2], cb1 = u_row[x/2+1], cb2 = u_row[x/2+2];
const uint16_t cr0 = v_row[x/2], cr1 = v_row[x/2+1], cr2 = v_row[x/2+2];
const uint16_t y0 = y_row[x], y1 = y_row[x+1], y2 = y_row[x+2];
const uint16_t y3 = y_row[x+3], y4 = y_row[x+4], y5 = y_row[x+5];
auto* w = reinterpret_cast<uint32_t*>(dst_row + b * 16);
w[0] = (cb0 & 0x3FFu) | ((y0 & 0x3FFu) << 10) | ((cr0 & 0x3FFu) << 20);
w[1] = (y1 & 0x3FFu) | ((cb1 & 0x3FFu) << 10) | ((y2 & 0x3FFu) << 20);