refactoring finished
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@@ -1,13 +1,18 @@
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package generator
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import (
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"path/filepath"
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"testing"
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"mxl-pattern-generator/kernels"
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)
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func TestWGPUMoveSquare(t *testing.T) {
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const width, height = 1920, 1080
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g, err := NewWGPUGenerator(width, height, filepath.Join("..", "..", "kernels", "dynamic", "smpteBars.wgsl"))
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shader, err := kernels.Read("dynamic/smpteBars.wgsl")
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if err != nil {
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t.Fatalf("read shader: %v", err)
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}
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g, err := NewWGPUGenerator(width, height, string(shader))
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if err != nil {
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t.Fatalf("init: %v", err)
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}
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