package generator import ( "testing" "mxl-pattern-generator/kernels" ) func TestWGPUMoveSquare(t *testing.T) { const width, height = 1920, 1080 shader, err := kernels.Read("dynamic/smpteBars.wgsl") if err != nil { t.Fatalf("read shader: %v", err) } g, err := NewWGPUGenerator(width, height, string(shader)) if err != nil { t.Fatalf("init: %v", err) } defer g.Close() buf := make([]byte, width*height*8/3) // square center x=960 sits on the green bar (534/253/207): // inverted -> Y=1004-534=470, Cb=1024-253=771, Cr=1024-207=817 const invY, invCb, invCr = 470, 771, 817 const greenY = 534 // bar 3 covers x in [823,1098) // tick 0: offset = 0, square centered at (960,540), half = 75 if err := g.GenerateFrame(buf, 0); err != nil { t.Fatalf("tick 0: %v", err) } if y, cb, cr := sampleV210(buf, width, 960, 540); y != invY || cb != invCb || cr != invCr { t.Fatalf("tick 0 center: got %d/%d/%d, want inverted green 470/771/817", y, cb, cr) } if y, _, _ := sampleV210(buf, width, 860, 540); y != greenY { t.Fatalf("tick 0 left of square: Y=%d, want green %d", y, greenY) } // amplitude = centerX - half = 885: tick 79 (sin~1) puts the square at // the far right, x in [1770,1920), over the gray side panel // (414/512/512): inverted -> 590/512/512. const invFlankY, invFlankCb, invFlankCr = 590, 512, 512 if err := g.GenerateFrame(buf, 79); err != nil { t.Fatalf("tick 79: %v", err) } if y, cb, cr := sampleV210(buf, width, 1840, 540); y != invFlankY || cb != invFlankCb || cr != invFlankCr { t.Fatalf("tick 79 shifted center: got %d/%d/%d, want inverted gray 590/512/512", y, cb, cr) } if y, _, _ := sampleV210(buf, width, 960, 540); y != greenY { t.Fatalf("tick 79 old center: Y=%d, want green %d (square moved away)", y, greenY) } // bars untouched far from the square if y, _, _ := sampleV210(buf, width, 100, 100); y != 414 { t.Fatalf("tick 79 bars: Y=%d, want gray flank 414", y) } }