display video worker status

This commit is contained in:
Dmitry Sergeev
2026-08-27 23:33:04 +03:00
parent 9df21828e9
commit 743e1680c1
4 changed files with 107 additions and 6 deletions
+39
View File
@@ -38,3 +38,42 @@ func TestStatusPreservesValues(t *testing.T) {
t.Errorf("RetryIn = %s, want %s", status.RetryIn, time.Second)
}
}
func TestUnitString(t *testing.T) {
tests := []struct {
unit Unit
want string
}{
{unit: UnitVideo, want: "video"},
{unit: UnitAudio, want: "audio"},
{unit: UnitSync, want: "sync"},
{unit: Unit(255), want: "Unit(255)"},
}
for _, tt := range tests {
if got := tt.unit.String(); got != tt.want {
t.Errorf("Unit(%d).String() = %q, want %q", tt.unit, got, tt.want)
}
}
}
func TestStateString(t *testing.T) {
tests := []struct {
state State
want string
}{
{state: StateIdle, want: "idle"},
{state: StateConnecting, want: "connecting"},
{state: StatePlaying, want: "playing"},
{state: StateReconnecting, want: "reconnecting"},
{state: StateFailed, want: "failed"},
{state: StateStopping, want: "stopping"},
{state: State(255), want: "State(255)"},
}
for _, tt := range tests {
if got := tt.state.String(); got != tt.want {
t.Errorf("State(%d).String() = %q, want %q", tt.state, got, tt.want)
}
}
}