sync slot
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@@ -0,0 +1,122 @@
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package playback
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import (
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"context"
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"errors"
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"fmt"
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)
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type SyncPairConfig struct {
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Video FeedConfig
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Audio FeedConfig
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}
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var (
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ErrSyncWorkerRequired = errors.New("sync worker is required")
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ErrSyncActivityMismatch = errors.New(
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"synchronized video and audio must have matching active states",
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)
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)
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func (c SyncPairConfig) Validate() error {
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if err := c.Video.Validate(); err != nil {
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return fmt.Errorf("video: %w", err)
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}
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if err := c.Audio.Validate(); err != nil {
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return fmt.Errorf("audio: %w", err)
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}
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if c.Video.Active != c.Audio.Active {
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return ErrSyncActivityMismatch
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}
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return nil
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}
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func (c SyncPairConfig) Active() bool {
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return c.Video.Active && c.Audio.Active
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}
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type SyncSlot struct {
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worker *SyncWorker
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}
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func NewSyncSlot(worker *SyncWorker) (*SyncSlot, error) {
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if worker == nil {
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return nil, ErrSyncWorkerRequired
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}
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return &SyncSlot{
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worker: worker,
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}, nil
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}
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func (s *SyncSlot) Run(
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ctx context.Context,
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initial SyncPairConfig,
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commands <-chan SyncPairConfig,
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) error {
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if err := initial.Validate(); err != nil {
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return fmt.Errorf("validate initial sync config: %w", err)
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}
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var (
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workerCancel context.CancelFunc
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workerDone chan error
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)
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start := func(config SyncPairConfig) {
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workerCtx, cancel := context.WithCancel(ctx)
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done := make(chan error, 1)
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workerCancel = cancel
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workerDone = done
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go func() {
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done <- s.worker.Run(workerCtx, config.Video, config.Audio)
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}()
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}
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stop := func() {
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if workerCancel == nil {
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return
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}
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workerCancel()
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<-workerDone
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workerCancel = nil
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workerDone = nil
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}
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if initial.Active() {
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start(initial)
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}
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for {
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select {
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case <-ctx.Done():
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stop()
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return ctx.Err()
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case config, ok := <-commands:
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if !ok {
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stop()
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return nil
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}
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if err := config.Validate(); err != nil {
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// Ignore invalid commands without disturbing the current worker.
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continue
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}
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stop()
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if config.Active() {
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start(config)
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}
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case <-workerDone:
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// The worker stopped naturally or exhausted its retries.
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workerCancel()
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workerCancel = nil
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workerDone = nil
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}
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}
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}
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