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Author SHA1 Message Date
itten 724afeb84e Merge pull request 'Refactoring' (#1) from refactoring into main
Reviewed-on: http://gitea.lan/itten/go-mxl-player/pulls/1
2026-08-23 10:43:10 +03:00
Dmitry Sergeev ef92dbe7fa renderer refactoring done 2026-08-23 10:42:06 +03:00
Dmitry Sergeev c932777cc3 SDL package 2026-08-23 09:05:55 +03:00
8 changed files with 633 additions and 487 deletions
+48 -484
View File
@@ -6,135 +6,54 @@ import (
"flag"
"fmt"
"log"
"mxl-player/internal/renderer"
"mxl-player/internal/sdl"
"mxl-player/internal/source"
"runtime"
"time"
"unsafe"
vk "github.com/christerso/vulkan-go/vk"
"github.com/ebitengine/purego"
"github.com/qvest-digital/go-mxl/mxl"
)
const (
APP_NAME = "MXL Player"
APP_VER = "0.0.1"
WIN_WIDTH int32 = 1280
WIN_HEIGHT int32 = 720
WIN_WIDTH int32 = 1920
WIN_HEIGHT int32 = 1080
)
const (
initVideo uint32 = 0x00000020
windowVulkan uint64 = 0x0000000010000000
windowResizable uint64 = 0x0000000000000020
sdlEventQuit uint32 = 0x100
sdlEventWindowResized uint32 = 0x206
sdlEventPixelSizeChanged uint32 = 0x207
sdlEventKeyDown uint32 = 0x300
keyEscape uint32 = 0x1B
)
var (
sdlInit func(flags uint32) bool
sdlQuit func()
sdlGetError func() uintptr
sdlCreateWindow func(title *byte, w, h int32, flags uint64) uintptr
sdlDestroyWindow func(window uintptr)
sdlVulkanGetInstanceExtensions func(count *uint32) uintptr
sdlVulkanCreateSurface func(window, instance, allocator uintptr, surface *uint64) bool
sdlPollEvent func(event unsafe.Pointer) bool
sdlGetWindowSizeInPixels func(window uintptr, w, h *int32) bool
sdlSetWindowFullscreen func(windows uintptr, fullscreen bool) bool
)
func sdlError() string { return cstr(sdlGetError()) }
var sdlLoaded = false
func loadSDLMissing() error {
if sdlLoaded {
return nil
}
h, err := purego.Dlopen("libSDL3.so.0", purego.RTLD_NOW|purego.RTLD_GLOBAL)
if err != nil {
return fmt.Errorf("win: load SDL3: %w", err)
}
purego.RegisterLibFunc(&sdlInit, h, "SDL_Init")
purego.RegisterLibFunc(&sdlQuit, h, "SDL_Quit")
purego.RegisterLibFunc(&sdlGetError, h, "SDL_GetError")
purego.RegisterLibFunc(&sdlCreateWindow, h, "SDL_CreateWindow")
purego.RegisterLibFunc(&sdlDestroyWindow, h, "SDL_DestroyWindow")
purego.RegisterLibFunc(&sdlVulkanGetInstanceExtensions, h, "SDL_Vulkan_GetInstanceExtensions")
purego.RegisterLibFunc(&sdlVulkanCreateSurface, h, "SDL_Vulkan_CreateSurface")
purego.RegisterLibFunc(&sdlPollEvent, h, "SDL_PollEvent")
purego.RegisterLibFunc(&sdlGetWindowSizeInPixels, h, "SDL_GetWindowSizeInPixels")
purego.RegisterLibFunc(&sdlSetWindowFullscreen, h, "SDL_SetWindowFullscreen")
sdlLoaded = true
return nil
}
// cstr reads a NUL-terminated C string at p.
func cstr(p uintptr) string {
if p == 0 {
return ""
}
var n int
for *(*byte)(unsafe.Pointer(p + uintptr(n))) != 0 {
n++
}
return string(unsafe.Slice((*byte)(unsafe.Pointer(p)), n))
}
// cbytes returns a NUL-terminated copy of s as *byte, kept alive by the caller.
func cbytes(s string) *byte {
b := make([]byte, len(s)+1)
copy(b, s)
runtime.KeepAlive(b)
return &b[0]
}
func main() {
var errMinimized = errors.New("Window minimized")
// TODO: remove flags defaults
mxlDomain := flag.String("d", "/dev/shm/mxl", "MXL domain")
mxlVideoFlowID := flag.String("v", "5fbec3b1-1b0f-417d-9059-8b94a47197ed", "MXL video flow UUID")
flag.Parse()
runtime.LockOSThread()
if err := loadSDLMissing(); err != nil {
if err := sdl.Load(); err != nil {
panic(err)
}
if !sdlInit(initVideo) {
log.Fatalf("SDL_Init: %s", sdlError())
if !sdl.Init(sdl.InitVideo) {
log.Fatalf("SDL_Init: %s", sdl.GetError())
return
}
windowHandler := sdlCreateWindow(cbytes(fmt.Sprintf("%s %s", APP_NAME, APP_VER)), WIN_WIDTH, WIN_HEIGHT, windowVulkan|windowResizable)
windowHandler := sdl.CreateWindow(fmt.Sprintf("%s %s", APP_NAME, APP_VER), WIN_WIDTH, WIN_HEIGHT, sdl.WindowVulkan|sdl.WindowResizable)
if windowHandler == 0 {
sdlQuit()
log.Fatalf("SDL_CreateWindow: %s", sdlError())
sdl.Quit()
log.Fatalf("SDL_CreateWindow: %s", sdl.GetError())
return
}
// Vulkan init
if err := vk.Load(); err != nil {
panic(err)
}
// Vulkan instance extensions SDL needs.
var sdlExtCount uint32
arr := sdlVulkanGetInstanceExtensions(&sdlExtCount)
if arr == 0 {
sdlExtensions := sdl.VulkanGetInstanceExtensions()
if len(sdlExtensions) == 0 {
log.Fatal("sdlVulkanGetInstanceExtensions is 0")
return
}
sdlExtensions := make([]string, sdlExtCount)
for i := uint32(0); i < sdlExtCount; i++ {
p := *(*uintptr)(unsafe.Pointer(arr + uintptr(i)*unsafe.Sizeof(uintptr(0))))
sdlExtensions[i] = cstr(p)
}
// Vulkan Instance creation
var vkLayers []string
vkExtensions := append(sdlExtensions, vk.ExtDebugUtils)
vkInstance, err := vk.CreateInstance(vk.InstanceConfig{
@@ -148,16 +67,15 @@ func main() {
panic(err)
}
defer vkInstance.Destroy()
// Vulkan surface
var vkSurface uint64
if !sdlVulkanCreateSurface(windowHandler, uintptr(vkInstance), 0, &vkSurface) {
log.Fatalf("SDL_Vulkan_CreateSurface: %s", sdlError())
if !sdl.VulkanCreateSurface(windowHandler, uintptr(vkInstance), 0, &vkSurface) {
log.Fatalf("SDL_Vulkan_CreateSurface: %s", sdl.GetError())
return
}
vkSurf := vk.SurfaceKHR(vkSurface)
defer vkInstance.DestroySurface(vkSurf)
// Vulkan Physical Device
devices, err := vkInstance.EnumeratePhysicalDevices()
if err != nil || len(devices) == 0 {
panic("No Vulkan devices")
@@ -167,7 +85,7 @@ func main() {
fmt.Printf("%s (%s)\n", info.Name, info.Type)
}
vkPhysDevice := devices[0]
// Vulkan Surface & Graphics Queue
gfx, err := vkPhysDevice.GraphicsFamily()
if err != nil {
panic(err.Error())
@@ -176,6 +94,7 @@ func main() {
log.Fatalf("graphics queue cannot present")
return
}
vkDevice, vkQueue, err := vkPhysDevice.CreateDevice(vk.DeviceConfig{
GraphicsFamily: gfx,
Extensions: []string{"VK_KHR_swapchain"},
@@ -184,286 +103,31 @@ func main() {
panic(err)
}
defer vkDevice.Destroy()
// TODO: colorspace & render pass
var vkFormat vk.Format = vk.FormatUndefined
var vkColorSpace uint32
formats, _ := vkPhysDevice.SurfaceFormats(vkSurf)
for _, f := range formats {
// Prefer 10-bit RGB (A2B10G10R10_UNORM = 64) to preserve V210's 10 bits
if f.Format == vk.Format(64) && f.ColorSpace == vk.ColorSpaceSRGBNonlinear {
vkFormat = f.Format
vkColorSpace = f.ColorSpace
}
}
if vkFormat == vk.FormatUndefined {
vkFormat = formats[0].Format
vkColorSpace = formats[0].ColorSpace
}
var vkPresentMode vk.PresentMode = vk.PresentModeFIFO
modes, _ := vkPhysDevice.SurfacePresentModes(vkSurf)
for _, m := range modes {
if m == vk.PresentModeMailbox {
vkPresentMode = m
}
}
vkRenderPass, err := vkDevice.CreateColorDepthRenderPass(vkFormat, vk.FormatD32Sfloat)
if err != nil {
panic(err.Error())
}
defer vkDevice.DestroyRenderPass(vkRenderPass)
// Vulkan Command Pool
vkCommandPool, err := vkDevice.CreateCommandPool(gfx)
if err != nil {
panic(err.Error())
}
defer vkDevice.DestroyCommandPool(vkCommandPool)
vkCommands, err := vkDevice.AllocateCommandBuffers(vkCommandPool, 1)
if err != nil {
panic(err.Error())
}
// MXL Source
mxlSrc, err := source.Open(*mxlDomain, *mxlVideoFlowID)
if err != nil {
log.Fatalf("source: %v\n", err)
log.Fatalf("source: %v", err)
}
defer func() { _ = mxlSrc.Close() }()
frameSize := vk.DeviceSize(mxlSrc.Stride()) * vk.DeviceSize(mxlSrc.Height())
fmt.Printf("source: %dx%d stride=%d frameSize=%d\n",
mxlSrc.Width(), mxlSrc.Height(), mxlSrc.Stride(), frameSize)
// Staging buffer: host-visible, persistently mapped. The reader goroutine
// writes V210 bytes here; the GPU copies from it.
staging, err := vkDevice.CreateBuffer(vkPhysDevice, vk.BufferConfig{
Size: frameSize,
Usage: vk.BufferUsageTransferSrc,
Properties: vk.MemoryHostVisible | vk.MemoryHostCoherent,
Map: true,
})
if err != nil {
panic(err)
}
defer vkDevice.DestroyBuffer(staging)
// Device-local V210 buffer: fast for the GPU to read (M3 compute), CPU can't
// write it. Filled each frame by a CopyBuffer from staging.
v210Buf, err := vkDevice.CreateBuffer(vkPhysDevice, vk.BufferConfig{
Size: frameSize,
Usage: vk.BufferUsageTransferDst | vk.BufferUsageStorageBuffer,
Properties: vk.MemoryDeviceLocal,
Map: false,
})
if err != nil {
panic(err)
}
defer vkDevice.DestroyBuffer(v210Buf)
fmt.Printf("source: %dx%d stride=%d\n", mxlSrc.Width(), mxlSrc.Height(), mxlSrc.Stride())
// Decode pipeline: fullscreen triangle, fragment reads V210 from the
// staging buffer and writes 10-bit RGB to the swapchain color attachment.
vertModule, err := vkDevice.CreateShaderModule(vertSPV)
if err != nil {
panic(err)
}
defer vkDevice.DestroyShaderModule(vertModule)
fragModule, err := vkDevice.CreateShaderModule(fragSPV)
if err != nil {
panic(err)
}
defer vkDevice.DestroyShaderModule(fragModule)
// Descriptor set layout: binding 0 = storage buffer (V210), fragment stage.
decodeDSL, err := vkDevice.CreateDescriptorSetLayout([]vk.DescriptorBinding{
{Binding: 0, Type: vk.DescriptorStorageBuffer, Count: 1, Stages: vk.ShaderStageFragment},
})
if err != nil {
panic(err)
}
defer vkDevice.DestroyDescriptorSetLayout(decodeDSL)
// Pipeline layout: the set layout + push constants {width,height,strideBytes}.
decodeLayout, err := vkDevice.CreatePipelineLayout([]vk.DescriptorSetLayout{decodeDSL}, vk.ShaderStageFragment, 12)
if err != nil {
panic(err)
}
defer vkDevice.DestroyPipelineLayout(decodeLayout)
decodePipeline, err := vkDevice.CreateGraphicsPipeline(vk.GraphicsPipelineConfig{
Layout: decodeLayout,
RenderPass: vkRenderPass,
VertexShader: vertModule,
FragShader: fragModule,
Topology: vk.TopologyTriangleList,
PolygonMode: vk.PolygonFill,
CullMode: vk.CullNone,
FrontFace: vk.FrontFaceCounterClockwise,
})
if err != nil {
panic(err)
}
defer vkDevice.DestroyPipeline(decodePipeline)
// Descriptor pool + set, bound once to the staging buffer
descPool, err := vkDevice.CreateDescriptorPool(1, map[vk.DescriptorType]uint32{
vk.DescriptorStorageBuffer: 1,
})
if err != nil {
panic(err)
}
defer vkDevice.DestroyDescriptorPool(descPool)
decodeSet, err := vkDevice.AllocateDescriptorSet(descPool, decodeDSL)
if err != nil {
panic(err)
}
vkDevice.UpdateBufferDescriptor(decodeSet, 0, vk.DescriptorStorageBuffer, staging.Buffer, 0, vk.WholeSize)
// Swapchain
var (
vkExtent vk.Extent2D
vkSwapchain vk.SwapchainKHR
swapImages []vk.Image
swapViews []vk.ImageView
depthImg vk.AllocImage
depthView vk.ImageView
fbs []vk.Framebuffer
)
destroySwapChain := func() {
for _, fb := range fbs {
vkDevice.DestroyFramebuffer(fb)
}
vkDevice.DestroyImageView(depthView)
vkDevice.DestroyImage(depthImg)
for _, v := range swapViews {
vkDevice.DestroyImageView(v)
}
vkDevice.DestroySwapchain(vkSwapchain)
fbs = nil
swapViews = nil
swapImages = nil
depthView = 0
depthImg = vk.AllocImage{}
vkSwapchain = 0
vkExtent = vk.Extent2D{}
}
createSwapChain := func() (err error) {
defer func() {
if err != nil {
destroySwapChain()
}
}()
caps, err := vkPhysDevice.SurfaceCapabilities(vkSurf)
if err != nil {
return err
}
//compute swapchain extent
var w, h int32 = WIN_WIDTH, WIN_HEIGHT
if !sdlGetWindowSizeInPixels(windowHandler, &w, &h) {
return fmt.Errorf("SDL_GetWindowSizeInPixels: %s", sdlError())
}
if w < int32(caps.MinImageExtent.Width) {
w = int32(caps.MinImageExtent.Width)
}
if h < int32(caps.MinImageExtent.Height) {
h = int32(caps.MinImageExtent.Height)
}
if w > int32(caps.MaxImageExtent.Width) {
w = int32(caps.MaxImageExtent.Width)
}
if h > int32(caps.MaxImageExtent.Height) {
h = int32(caps.MaxImageExtent.Height)
}
if w == 0 || h == 0 {
return errMinimized
}
vkExtent = vk.Extent2D{Width: uint32(w), Height: uint32(h)}
vkSwapchain, err = vkDevice.CreateSwapchain(vk.SwapchainConfig{
r, err := renderer.New(renderer.Config{
PhysDevice: vkPhysDevice,
Device: vkDevice,
Queue: vkQueue,
Surface: vkSurf,
MinImageCount: caps.MinImageCount,
Format: vkFormat,
ColorSpace: vkColorSpace,
Extent: vkExtent,
PresentMode: vkPresentMode,
PreTransform: caps.CurrentTransform,
Window: windowHandler,
GraphicsFamily: gfx,
VideoWidth: mxlSrc.Width(),
VideoHeight: mxlSrc.Height(),
VideoStride: mxlSrc.Stride(),
})
if err != nil {
return err
}
swapImages, err = vkDevice.SwapchainImages(vkSwapchain)
if err != nil {
return err
}
swapViews = make([]vk.ImageView, len(swapImages))
for i, img := range swapImages {
v, err := vkDevice.CreateImageView(img, vkFormat, vk.AspectColor)
if err != nil {
return err
}
swapViews[i] = v
}
depthImg, err = vkDevice.CreateImage2D(
vkPhysDevice, vk.FormatD32Sfloat, vkExtent, vk.ImageUsageDepthStencilAttachment)
if err != nil {
return err
}
depthView, err = vkDevice.CreateImageView(depthImg.Image, vk.FormatD32Sfloat, vk.AspectDepth)
if err != nil {
return err
}
fbs = make([]vk.Framebuffer, len(swapViews))
for i, cv := range swapViews {
fb, err := vkDevice.CreateFramebuffer(vkRenderPass, []vk.ImageView{cv, depthView}, vkExtent)
if err != nil {
return err
}
fbs[i] = fb
}
return nil
}
recreateSwapChain := func() error {
if err := vkDevice.WaitIdle(); err != nil {
return err
}
destroySwapChain()
return createSwapChain()
}
if err := createSwapChain(); err != nil {
panic(err)
}
defer destroySwapChain()
// syncs
// Semaphores sync GPU work to GPU work (you never wait on these from the CPU). You need two:
// - imageAvailable — AcquireNextImage signals it when a swapchain image is ready to render into.
// Your draw submission waits on it before touching color.
// - renderFinished — your draw submission signals it when rendering is done.
// Present waits on it before showing the frame.
// Fences sync GPU work to CPU. You need one:
// - inFlight — your submission signals it when the GPU is done with the command buffer.
// Your CPU waits on it before re-recording that same command buffer.
// It's created signaled so the very first frame's wait returns immediately
// (otherwise you'd deadlock waiting for work that hasn't been submitted yet).
imageAvailable, err := vkDevice.CreateSemaphore()
if err != nil {
panic(err.Error())
}
defer vkDevice.DestroySemaphore(imageAvailable)
renderFinished, err := vkDevice.CreateSemaphore()
if err != nil {
panic(err.Error())
}
defer vkDevice.DestroySemaphore(renderFinished)
inFlight, err := vkDevice.CreateFence(true)
if err != nil {
panic(err.Error())
}
defer vkDevice.DestroyFence(inFlight)
defer r.Destroy()
defer vkDevice.WaitIdle()
// Reader goroutine: stages V210 bytes into the staging buffer.
// Single-flight handshake: it only writes staging after the render thread
// grants permission (post-WaitFence), so the GPU is never reading it
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
grant := make(chan struct{}, 1)
@@ -483,28 +147,10 @@ func main() {
s, err := source.Open(*mxlDomain, *mxlVideoFlowID)
if err == nil {
newSize := vk.DeviceSize(s.Stride()) * vk.DeviceSize(s.Height())
if newSize != frameSize {
if err := vkDevice.WaitIdle(); err != nil {
if newSize != r.FrameSize() {
if err := r.RecreateBuffers(newSize); err != nil {
return err
}
vkDevice.DestroyBuffer(v210Buf)
vkDevice.DestroyBuffer(staging)
staging, err = vkDevice.CreateBuffer(vkPhysDevice, vk.BufferConfig{
Size: newSize, Usage: vk.BufferUsageTransferSrc,
Properties: vk.MemoryHostVisible | vk.MemoryHostCoherent, Map: true,
})
if err != nil {
return err
}
v210Buf, err = vkDevice.CreateBuffer(vkPhysDevice, vk.BufferConfig{
Size: newSize, Usage: vk.BufferUsageTransferDst | vk.BufferUsageStorageBuffer,
Properties: vk.MemoryDeviceLocal, Map: false,
})
if err != nil {
return err
}
frameSize = newSize
vkDevice.UpdateBufferDescriptor(decodeSet, 0, vk.DescriptorStorageBuffer, staging.Buffer, 0, vk.WholeSize)
fmt.Printf("source: resolution changed, frameSize=%d\n", newSize)
}
mxlSrc = s
@@ -545,10 +191,7 @@ func main() {
cancel()
return
}
// Copy the borrowed payload into staging BEFORE the next read
// invalidates it. Within the grain's valid lifetime
vk.CopyToMapped(staging.Mapped, f.Payload)
// fmt.Println("staged", f.Index)
vk.CopyToMapped(r.StagingMapped(), f.Payload)
select {
case staged <- f.Index:
case <-ctx.Done():
@@ -557,11 +200,6 @@ func main() {
}
}()
type decodePushConstants struct {
Width, Height, StrideBytes, WinW, WinH uint32
}
// Core Loop
running := true
resized := false
granted := false
@@ -575,22 +213,21 @@ func main() {
for running {
frameStart := time.Now()
var event [128]byte
for sdlPollEvent(unsafe.Pointer(&event[0])) {
for sdl.PollEvent(unsafe.Pointer(&event[0])) {
eventType := *(*uint32)(unsafe.Pointer(&event[0]))
switch eventType {
case sdlEventQuit:
case sdl.EventQuit:
running = false
case sdlEventWindowResized, sdlEventPixelSizeChanged:
case sdl.EventWindowResized, sdl.EventPixelSizeChanged:
resized = true
case sdlEventKeyDown:
case sdl.EventKeyDown:
key := *(*int32)(unsafe.Pointer(&event[28]))
switch uint32(key) {
case keyEscape:
case sdl.KeyEscape:
running = false
// f
case 0x66:
case sdl.KeyF:
fullscreen = !fullscreen
sdlSetWindowFullscreen(windowHandler, fullscreen)
sdl.SetWindowFullscreen(windowHandler, fullscreen)
resized = true
}
}
@@ -599,8 +236,8 @@ func main() {
break
}
if resized {
if err := recreateSwapChain(); err != nil {
if errors.Is(err, errMinimized) {
if err := r.RecreateSwapchain(); err != nil {
if errors.Is(err, renderer.ErrMinimized) {
resized = true
continue
}
@@ -623,6 +260,7 @@ func main() {
granted = false
case <-failed:
granted = false
continue
case <-ctx.Done():
running = false
continue
@@ -630,26 +268,18 @@ func main() {
continue
}
// Acquire the next swapchain image. Right after we have a frame
imageIndex, r := vkDevice.AcquireNextImage(vkSwapchain, imageAvailable, ^uint64(0))
if r == vk.ErrorOutOfDateKHR || r == vk.SuboptimalKHR {
if err := recreateSwapChain(); err != nil {
if errors.Is(err, errMinimized) {
err := r.DrawFrame(mxlSrc.Width(), mxlSrc.Height(), mxlSrc.Stride())
if errors.Is(err, renderer.ErrOutOfDate) {
if rerr := r.RecreateSwapchain(); rerr != nil {
if errors.Is(rerr, renderer.ErrMinimized) {
resized = true
continue
}
panic(err)
panic(rerr)
}
continue
}
if !r.Ok() {
panic(fmt.Errorf("acquire: %v", r))
}
// Wait until GPU is done with our command buffer, then reset fence
if err := vkDevice.WaitFence(inFlight, ^uint64(0)); err != nil {
panic(err)
}
if err := vkDevice.ResetFence(inFlight); err != nil {
if err != nil {
panic(err)
}
@@ -669,71 +299,5 @@ func main() {
dropped = 0
lastReport = now
}
// Record: copy staged V210 into device-local buffer, then clear
cmd := vkCommands[0]
if err := cmd.Reset(); err != nil {
panic(err)
}
if err := cmd.Begin(vk.CommandBufferOneTimeSubmit); err != nil {
panic(err)
}
cmd.CopyBuffer(staging.Buffer, v210Buf.Buffer, frameSize)
cmd.BeginRenderPass(
vkRenderPass,
fbs[imageIndex],
vk.Rect2D{Offset: vk.Offset2D{X: 0, Y: 0}, Extent: vkExtent},
[]vk.ClearValue{
vk.ClearColor(0.0, 0.4, 0.7, 1.0),
vk.ClearDepthStencil(1.0, 0),
},
)
cmd.SetViewport(vk.Viewport{
X: 0, Y: 0,
Width: float32(vkExtent.Width),
Height: float32(vkExtent.Height),
MinDepth: 0, MaxDepth: 1,
})
cmd.SetScissor(vk.Rect2D{Offset: vk.Offset2D{X: 0, Y: 0}, Extent: vkExtent})
cmd.BindPipeline(decodePipeline)
cmd.BindDescriptorSet(decodeLayout, 0, decodeSet)
decodePC := decodePushConstants{
Width: mxlSrc.Width(),
Height: mxlSrc.Height(),
StrideBytes: mxlSrc.Stride(),
WinW: vkExtent.Width,
WinH: vkExtent.Height,
}
cmd.PushConstants(decodeLayout, vk.ShaderStageFragment, 0, unsafe.Pointer(&decodePC), 20)
cmd.Draw(3, 1, 0, 0)
cmd.EndRenderPass()
if err := cmd.End(); err != nil {
panic(err)
}
// Submit: wait on imageAvailable, signal RenderFinished + inFlight
if err := vkQueue.Submit(vk.SubmitConfig{
Wait: imageAvailable,
WaitStage: vk.StageColorAttachmentOutput,
Command: cmd,
Signal: renderFinished,
Fence: inFlight,
}); err != nil {
panic(err)
}
// Present. Wait on renderFinished
r = vkQueue.Present(vkSwapchain, imageIndex, renderFinished)
if r == vk.ErrorOutOfDateKHR || r == vk.SuboptimalKHR {
if err := recreateSwapChain(); err != nil {
if errors.Is(err, errMinimized) {
resized = true
continue
}
panic(err)
}
continue
}
if !r.Ok() {
panic(fmt.Errorf("present: %v", r))
}
}
}
+467
View File
@@ -0,0 +1,467 @@
package renderer
import (
"errors"
"fmt"
"mxl-player/internal/sdl"
"unsafe"
"github.com/christerso/vulkan-go/vk"
)
// Raises by swapchain creation, whem windos is minimized
var ErrMinimized = errors.New("window minimized")
// ErrOutOfDate is returned by DrawFrame when the swapchain needs recreation.
var ErrOutOfDate = errors.New("swapchain out of date")
// shader push-constants block
type PushConstants struct {
Width, Height, StrideBytes, WinW, WinH uint32
}
// all Vulkan state
type Renderer struct {
pd vk.PhysicalDevice
dev vk.Device
queue vk.Queue
surf vk.SurfaceKHR
window uintptr
format vk.Format
colorSpace uint32
presentMode vk.PresentMode
renderPass vk.RenderPass
cmdPool vk.CommandPool
commands []vk.CommandBuffer
staging vk.AllocBuffer
v210Buf vk.AllocBuffer
frameSize vk.DeviceSize
vertMod vk.ShaderModule
fragMod vk.ShaderModule
decodeDSL vk.DescriptorSetLayout
decodeLayout vk.PipelineLayout
decodePipeline vk.Pipeline
descPool vk.DescriptorPool
decodeSet vk.DescriptorSet
extent vk.Extent2D
swapchain vk.SwapchainKHR
swapImages []vk.Image
swapViews []vk.ImageView
depthImg vk.AllocImage
depthView vk.ImageView
fbs []vk.Framebuffer
imageAvailable vk.Semaphore
renderFinished vk.Semaphore
inFlight vk.Fence
}
// public params, needed to create a Renderer
type Config struct {
PhysDevice vk.PhysicalDevice
Device vk.Device
Queue vk.Queue
Surface vk.SurfaceKHR
Window uintptr
GraphicsFamily uint32
VideoWidth, VideoHeight, VideoStride uint32
}
// creates Renderer with all Vulkan obkects initialized
func New(cfg Config) (*Renderer, error) {
r := &Renderer{
pd: cfg.PhysDevice,
dev: cfg.Device,
queue: cfg.Queue,
surf: cfg.Surface,
window: cfg.Window,
}
// Format: prefer 10-bit A2B10G10R10 (64), fallback to first
// TODO: check other devices,
// maybe it's not the best idea
formats, _ := cfg.PhysDevice.SurfaceFormats(cfg.Surface)
r.format = vk.FormatUndefined
for _, f := range formats {
if f.Format == vk.Format(64) && f.ColorSpace == vk.ColorSpaceSRGBNonlinear {
r.format = f.Format
r.colorSpace = f.ColorSpace
}
}
if r.format == vk.FormatUndefined {
r.format = formats[0].Format
r.colorSpace = formats[0].ColorSpace
}
// Present mode. Prefer Mailbox, fallback to FIFO
r.presentMode = vk.PresentModeFIFO
modes, _ := cfg.PhysDevice.SurfacePresentModes(cfg.Surface)
for _, m := range modes {
if m == vk.PresentModeMailbox {
r.presentMode = m
}
}
// Render pass
rp, err := cfg.Device.CreateColorDepthRenderPass(r.format, vk.FormatD32Sfloat)
if err != nil {
return nil, err
}
r.renderPass = rp
// Command pool + buffers
pool, err := cfg.Device.CreateCommandPool(cfg.GraphicsFamily)
if err != nil {
cfg.Device.DestroyRenderPass(rp)
return nil, err
}
r.cmdPool = pool
cmds, err := cfg.Device.AllocateCommandBuffers(pool, 1)
if err != nil {
cfg.Device.DestroyCommandPool(pool)
cfg.Device.DestroyRenderPass(rp)
return nil, err
}
r.commands = cmds
// Buffers
r.frameSize = vk.DeviceSize(cfg.VideoStride) * vk.DeviceSize(cfg.VideoHeight)
r.staging, err = cfg.Device.CreateBuffer(cfg.PhysDevice, vk.BufferConfig{
Size: r.frameSize,
Usage: vk.BufferUsageTransferSrc,
Properties: vk.MemoryHostVisible | vk.MemoryHostCoherent,
Map: true,
})
if err != nil {
r.destroyPreSwapchain()
return nil, err
}
// Shaders + pipeline
r.vertMod, err = cfg.Device.CreateShaderModule(vertSPV)
if err != nil {
r.destroyPreSwapchain()
return nil, err
}
r.fragMod, err = cfg.Device.CreateShaderModule(fragSPV)
if err != nil {
r.destroyPreSwapchain()
return nil, err
}
r.decodeDSL, err = cfg.Device.CreateDescriptorSetLayout([]vk.DescriptorBinding{
{Binding: 0, Type: vk.DescriptorStorageBuffer, Count: 1, Stages: vk.ShaderStageFragment},
})
if err != nil {
r.destroyPreSwapchain()
return nil, err
}
r.decodeLayout, err = cfg.Device.CreatePipelineLayout(
[]vk.DescriptorSetLayout{r.decodeDSL}, vk.ShaderStageFragment, 20)
if err != nil {
r.destroyPreSwapchain()
return nil, err
}
r.decodePipeline, err = cfg.Device.CreateGraphicsPipeline(vk.GraphicsPipelineConfig{
Layout: r.decodeLayout,
RenderPass: r.renderPass,
VertexShader: r.vertMod,
FragShader: r.fragMod,
Topology: vk.TopologyTriangleList,
PolygonMode: vk.PolygonFill,
CullMode: vk.CullNone,
FrontFace: vk.FrontFaceCounterClockwise,
})
if err != nil {
r.destroyPreSwapchain()
return nil, err
}
// Descriptor pool + set
r.descPool, err = cfg.Device.CreateDescriptorPool(1, map[vk.DescriptorType]uint32{
vk.DescriptorStorageBuffer: 1,
})
if err != nil {
r.destroyPreSwapchain()
return nil, err
}
r.decodeSet, err = cfg.Device.AllocateDescriptorSet(r.descPool, r.decodeDSL)
if err != nil {
r.destroyPreSwapchain()
return nil, err
}
cfg.Device.UpdateBufferDescriptor(r.decodeSet, 0, vk.DescriptorStorageBuffer, r.staging.Buffer, 0, vk.WholeSize)
// Swapchain
if err := r.createSwapchain(); err != nil {
r.destroyPreSwapchain()
return nil, err
}
// Sync objects
r.imageAvailable, err = cfg.Device.CreateSemaphore()
if err != nil {
r.destroyAll()
return nil, err
}
r.renderFinished, err = cfg.Device.CreateSemaphore()
if err != nil {
r.destroyAll()
return nil, err
}
r.inFlight, err = cfg.Device.CreateFence(true)
if err != nil {
r.destroyAll()
return nil, err
}
return r, nil
}
func (r *Renderer) createSwapchain() (err error) {
defer func() {
if err != nil {
r.destroySwapchain()
}
}()
caps, err := r.pd.SurfaceCapabilities(r.surf)
if err != nil {
return err
}
var w, h int32 = 1280, 720
if !sdl.GetWindowSizeInPixels(r.window, &w, &h) {
return fmt.Errorf("SDL_GetWindowSizeInPixels: %s", sdl.GetError())
}
clamp(&w, int32(caps.MinImageExtent.Width), int32(caps.MaxImageExtent.Width))
clamp(&h, int32(caps.MinImageExtent.Height), int32(caps.MaxImageExtent.Height))
if w == 0 || h == 0 {
return ErrMinimized
}
r.extent = vk.Extent2D{Width: uint32(w), Height: uint32(h)}
r.swapchain, err = r.dev.CreateSwapchain(vk.SwapchainConfig{
Surface: r.surf,
MinImageCount: caps.MinImageCount,
Format: r.format,
ColorSpace: r.colorSpace,
Extent: r.extent,
PresentMode: r.presentMode,
PreTransform: caps.CurrentTransform,
})
if err != nil {
return err
}
r.swapImages, err = r.dev.SwapchainImages(r.swapchain)
if err != nil {
return err
}
r.swapViews = make([]vk.ImageView, len(r.swapImages))
for i, img := range r.swapImages {
v, err := r.dev.CreateImageView(img, r.format, vk.AspectColor)
if err != nil {
return err
}
r.swapViews[i] = v
}
r.depthImg, err = r.dev.CreateImage2D(r.pd, vk.FormatD32Sfloat, r.extent, vk.ImageUsageDepthStencilAttachment)
if err != nil {
return err
}
r.depthView, err = r.dev.CreateImageView(r.depthImg.Image, vk.FormatD32Sfloat, vk.AspectDepth)
if err != nil {
return err
}
r.fbs = make([]vk.Framebuffer, len(r.swapViews))
for i, cv := range r.swapViews {
fb, err := r.dev.CreateFramebuffer(r.renderPass, []vk.ImageView{cv, r.depthView}, r.extent)
if err != nil {
return err
}
r.fbs[i] = fb
}
return nil
}
func (r *Renderer) destroySwapchain() {
for _, fb := range r.fbs {
r.dev.DestroyFramebuffer(fb)
}
r.dev.DestroyImageView(r.depthView)
r.dev.DestroyImage(r.depthImg)
for _, v := range r.swapViews {
r.dev.DestroyImageView(v)
}
r.dev.DestroySwapchain(r.swapchain)
r.fbs = nil
r.swapViews = nil
r.swapImages = nil
r.depthView = 0
r.depthImg = vk.AllocImage{}
r.swapchain = 0
r.extent = vk.Extent2D{}
}
func (r *Renderer) destroyPreSwapchain() {
r.dev.DestroyDescriptorPool(r.descPool)
r.dev.DestroyPipeline(r.decodePipeline)
r.dev.DestroyPipelineLayout(r.decodeLayout)
r.dev.DestroyDescriptorSetLayout(r.decodeDSL)
r.dev.DestroyShaderModule(r.fragMod)
r.dev.DestroyShaderModule(r.vertMod)
r.dev.DestroyBuffer(r.v210Buf)
r.dev.DestroyBuffer(r.staging)
r.dev.DestroyCommandPool(r.cmdPool)
r.dev.DestroyRenderPass(r.renderPass)
}
func (r *Renderer) destroyAll() {
r.dev.DestroyFence(r.inFlight)
r.dev.DestroySemaphore(r.renderFinished)
r.dev.DestroySemaphore(r.imageAvailable)
r.destroySwapchain()
r.destroyPreSwapchain()
}
// Tears down everything. Call after Device.WaitIdle
func (r *Renderer) Destroy() {
r.destroyAll()
}
// Persistently mapped CPU pointer for v210 uploads
func (r *Renderer) StagingMapped() unsafe.Pointer { return r.staging.Mapped }
// Current swapchain extent
func (r *Renderer) Extent() vk.Extent2D { return r.extent }
// Current v210 frame size in bytes
func (r *Renderer) FrameSize() vk.DeviceSize { return r.frameSize }
func clamp(val *int32, min, max int32) {
if *val > max {
*val = max
} else if *val < min {
*val = min
}
}
// RecreateSwapchain destroys and recreates the swapchain + dependent views/fbs
func (r *Renderer) RecreateSwapchain() error {
if err := r.dev.WaitIdle(); err != nil {
return err
}
r.destroySwapchain()
return r.createSwapchain()
}
// RecreateBuffers recreates the staging + v210 buffers for a new frame size
func (r *Renderer) RecreateBuffers(newSize vk.DeviceSize) error {
if err := r.dev.WaitIdle(); err != nil {
return err
}
r.dev.DestroyBuffer(r.v210Buf)
r.dev.DestroyBuffer(r.staging)
var err error
r.staging, err = r.dev.CreateBuffer(r.pd, vk.BufferConfig{
Size: newSize,
Usage: vk.BufferUsageTransferSrc,
Properties: vk.MemoryHostVisible | vk.MemoryHostCoherent,
Map: true,
})
if err != nil {
return err
}
r.v210Buf, err = r.dev.CreateBuffer(r.pd, vk.BufferConfig{
Size: newSize,
Usage: vk.BufferUsageTransferDst | vk.BufferUsageStorageBuffer,
Properties: vk.MemoryDeviceLocal,
Map: false,
})
if err != nil {
return err
}
r.frameSize = newSize
r.dev.UpdateBufferDescriptor(r.decodeSet, 0, vk.DescriptorStorageBuffer, r.staging.Buffer, 0, vk.WholeSize)
return nil
}
// DrawFrame acquires an image, records commands, submits, and presents.
// Returns ErrOutOfDate if the swapchain needs recreation
func (r *Renderer) DrawFrame(videoW, videoH, stride uint32) error {
imageIndex, res := r.dev.AcquireNextImage(r.swapchain, r.imageAvailable, ^uint64(0))
if res == vk.ErrorOutOfDateKHR || res == vk.SuboptimalKHR {
return ErrOutOfDate
}
if !res.Ok() {
return fmt.Errorf("acquire: %v", res)
}
if err := r.dev.WaitFence(r.inFlight, ^uint64(0)); err != nil {
return err
}
if err := r.dev.ResetFence(r.inFlight); err != nil {
return err
}
cmd := r.commands[0]
if err := cmd.Reset(); err != nil {
return err
}
if err := cmd.Begin(vk.CommandBufferOneTimeSubmit); err != nil {
return err
}
cmd.BeginRenderPass(
r.renderPass,
r.fbs[imageIndex],
vk.Rect2D{Offset: vk.Offset2D{X: 0, Y: 0}, Extent: r.extent},
[]vk.ClearValue{
vk.ClearColor(0.0, 0.0, 0.0, 1.0),
vk.ClearDepthStencil(1.0, 0),
},
)
cmd.SetViewport(vk.Viewport{
X: 0, Y: 0,
Width: float32(r.extent.Width),
Height: float32(r.extent.Height),
MinDepth: 0, MaxDepth: 1,
})
cmd.SetScissor(vk.Rect2D{Offset: vk.Offset2D{X: 0, Y: 0}, Extent: r.extent})
cmd.BindPipeline(r.decodePipeline)
cmd.BindDescriptorSet(r.decodeLayout, 0, r.decodeSet)
pc := PushConstants{
Width: videoW,
Height: videoH,
StrideBytes: stride,
WinW: r.extent.Width,
WinH: r.extent.Height,
}
cmd.PushConstants(r.decodeLayout, vk.ShaderStageFragment, 0, unsafe.Pointer(&pc), 20)
cmd.Draw(3, 1, 0, 0)
cmd.EndRenderPass()
if err := cmd.End(); err != nil {
return err
}
if err := r.queue.Submit(vk.SubmitConfig{
Wait: r.imageAvailable,
WaitStage: vk.StageColorAttachmentOutput,
Command: cmd,
Signal: r.renderFinished,
Fence: r.inFlight,
}); err != nil {
return err
}
res = r.queue.Present(r.swapchain, imageIndex, r.renderFinished)
if res == vk.ErrorOutOfDateKHR || res == vk.SuboptimalKHR {
return ErrOutOfDate
}
if !res.Ok() {
return fmt.Errorf("present: %v", res)
}
return nil
}
@@ -1,4 +1,4 @@
package main
package renderer
import _ "embed"
+115
View File
@@ -0,0 +1,115 @@
package sdl
import (
"fmt"
"runtime"
"unsafe"
"github.com/ebitengine/purego"
)
const (
InitVideo uint32 = 0x00000020
WindowVulkan uint64 = 0x0000000010000000
WindowResizable uint64 = 0x0000000000000020
EventQuit uint32 = 0x100
EventWindowResized uint32 = 0x206
EventPixelSizeChanged uint32 = 0x207
EventKeyDown uint32 = 0x300
KeyEscape uint32 = 0x1B
KeyF uint32 = 0x66
)
var (
sdlInit func(flags uint32) bool
sdlQuit func()
sdlGetError func() uintptr
sdlCreateWindow func(title *byte, w, h int32, flags uint64) uintptr
sdlDestroyWindow func(window uintptr)
sdlVulkanGetInstanceExtensions func(count *uint32) uintptr
sdlVulkanCreateSurface func(window, instance, allocator uintptr, surface *uint64) bool
sdlPollEvent func(event unsafe.Pointer) bool
sdlGetWindowSizeInPixels func(window uintptr, w, h *int32) bool
sdlSetWindowFullscreen func(window uintptr, fullscreen bool) bool
)
var loaded = false
func Load() error {
if loaded {
return nil
}
h, err := purego.Dlopen("libSDL3.so.0", purego.RTLD_NOW|purego.RTLD_GLOBAL)
if err != nil {
return fmt.Errorf("win: load SDL3: %w", err)
}
purego.RegisterLibFunc(&sdlInit, h, "SDL_Init")
purego.RegisterLibFunc(&sdlQuit, h, "SDL_Quit")
purego.RegisterLibFunc(&sdlGetError, h, "SDL_GetError")
purego.RegisterLibFunc(&sdlCreateWindow, h, "SDL_CreateWindow")
purego.RegisterLibFunc(&sdlDestroyWindow, h, "SDL_DestroyWindow")
purego.RegisterLibFunc(&sdlVulkanGetInstanceExtensions, h, "SDL_Vulkan_GetInstanceExtensions")
purego.RegisterLibFunc(&sdlVulkanCreateSurface, h, "SDL_Vulkan_CreateSurface")
purego.RegisterLibFunc(&sdlPollEvent, h, "SDL_PollEvent")
purego.RegisterLibFunc(&sdlGetWindowSizeInPixels, h, "SDL_GetWindowSizeInPixels")
purego.RegisterLibFunc(&sdlSetWindowFullscreen, h, "SDL_SetWindowFullscreen")
loaded = true
return nil
}
func Init(flags uint32) bool { return sdlInit(flags) }
func Quit() { sdlQuit() }
func GetError() string { return cstr(sdlGetError()) }
func CreateWindow(title string, w, h int32, flags uint64) uintptr {
return sdlCreateWindow(cbytes(title), w, h, flags)
}
func DestroyWindow(window uintptr) { sdlDestroyWindow(window) }
func VulkanGetInstanceExtensions() []string {
var count uint32
vkExts := sdlVulkanGetInstanceExtensions(&count)
if vkExts == 0 {
return nil
}
exts := make([]string, count)
for i := uint32(0); i < count; i++ {
p := *(*uintptr)(unsafe.Pointer(vkExts + uintptr(i)*unsafe.Sizeof(uintptr(0))))
exts[i] = cstr(p)
}
return exts
}
func VulkanCreateSurface(window, instance, allocator uintptr, surface *uint64) bool {
return sdlVulkanCreateSurface(window, instance, allocator, surface)
}
func PollEvent(event unsafe.Pointer) bool { return sdlPollEvent(event) }
func GetWindowSizeInPixels(window uintptr, w, h *int32) bool {
return sdlGetWindowSizeInPixels(window, w, h)
}
func SetWindowFullscreen(window uintptr, fullscreen bool) bool {
return sdlSetWindowFullscreen(window, fullscreen)
}
// cstr reads a NUL-terminated C string at p.
func cstr(p uintptr) string {
if p == 0 {
return ""
}
var n int
for *(*byte)(unsafe.Pointer(p + uintptr(n))) != 0 {
n++
}
return string(unsafe.Slice((*byte)(unsafe.Pointer(p)), n))
}
// cbytes returns a NUL-terminated copy of s as *byte, kept alive by the caller.
func cbytes(s string) *byte {
b := make([]byte, len(s)+1)
copy(b, s)
runtime.KeepAlive(b)
return &b[0]
}