Files

117 lines
2.2 KiB
Go

package playback
import "time"
type PlaylistTimingState struct {
Revision uint64
Duration time.Duration
Ready bool
Started bool
Paused bool
Expired bool
Remaining time.Duration
Deadline time.Time
}
func NewPlaylistTiming(
revision uint64,
duration time.Duration,
) PlaylistTimingState {
return PlaylistTimingState{
Revision: revision,
Duration: duration,
Remaining: duration,
}
}
func StartPlaylistTiming(
current PlaylistTimingState,
revision uint64,
now time.Time,
) (PlaylistTimingState, bool) {
if revision != current.Revision ||
current.Duration <= 0 ||
current.Started ||
current.Paused ||
current.Expired {
return current, false
}
next := current
if next.Remaining <= 0 {
next.Remaining = next.Duration
}
next.Ready = true
next.Started = true
next.Deadline = now.Add(next.Remaining)
return next, true
}
func PausePlaylistTiming(
current PlaylistTimingState,
revision uint64,
now time.Time,
) (PlaylistTimingState, bool) {
if revision != current.Revision ||
current.Duration <= 0 ||
current.Paused ||
current.Expired {
return current, false
}
next := current
if next.Started {
next.Remaining = next.Deadline.Sub(now)
if next.Remaining < 0 {
next.Remaining = 0
}
if next.Remaining > next.Duration {
next.Remaining = next.Duration
}
next.Started = false
next.Deadline = time.Time{}
}
next.Paused = true
return next, true
}
func ResumePlaylistTiming(
current PlaylistTimingState,
revision uint64,
now time.Time,
) (PlaylistTimingState, bool) {
if revision != current.Revision ||
current.Duration <= 0 ||
!current.Paused ||
current.Expired {
return current, false
}
next := current
next.Paused = false
if next.Ready {
next.Started = true
next.Deadline = now.Add(next.Remaining)
}
return next, true
}
func ExpirePlaylistTiming(
current PlaylistTimingState,
revision uint64,
now time.Time,
) (PlaylistTimingState, bool) {
if revision != current.Revision ||
!current.Started ||
now.Before(current.Deadline) {
return current, false
}
next := current
next.Started = false
next.Paused = false
next.Deadline = time.Time{}
next.Expired = true
next.Remaining = 0
return next, true
}