Preserve 16:9 tile aspect on resize

This commit is contained in:
Johanness
2026-05-19 00:37:12 +03:00
parent 52e9898701
commit 3df545e95c
3 changed files with 157 additions and 83 deletions
+32 -57
View File
@@ -37,6 +37,7 @@ constexpr uint32_t TEXTURE_WIDTH = 512;
constexpr uint32_t TEXTURE_HEIGHT = 288;
constexpr uint32_t VERTICES_PER_QUAD = 6;
constexpr float TILE_GAP_PIXELS = 8.0f;
constexpr float TILE_ASPECT = 16.0f / 9.0f;
static std::atomic<bool> g_running{true};
@@ -465,32 +466,23 @@ static void drawTileLabels(
ImDrawList* drawList = ImGui::GetForegroundDrawList();
const ImVec2 displaySize = ImGui::GetIO().DisplaySize;
const float gapX =
std::min(TILE_GAP_PIXELS, displaySize.x * 0.1f);
const float gapY =
std::min(TILE_GAP_PIXELS, displaySize.y * 0.1f);
const float tileW =
(displaySize.x -
gapX * static_cast<float>(gridCols - 1)) /
static_cast<float>(gridCols);
const float tileH =
(displaySize.y -
gapY * static_cast<float>(gridRows - 1)) /
static_cast<float>(gridRows);
const std::vector<TileRect> tileRects =
makeGridTileRects(
gridCols,
gridRows,
displaySize.x,
displaySize.y,
TILE_GAP_PIXELS,
TILE_ASPECT
);
const float labelH =
std::max(24.0f, ImGui::GetFontSize() + 10.0f);
for (uint32_t i = 0; i < feeds.size(); ++i)
for (uint32_t i = 0;
i < feeds.size() && i < tileRects.size();
++i)
{
const uint32_t col = i % gridCols;
const uint32_t row = i / gridCols;
const float x0 =
static_cast<float>(col) * (tileW + gapX);
const float y0 =
static_cast<float>(row) * (tileH + gapY);
const float x1 = x0 + tileW;
const float y1 = y0 + tileH;
const TileRect& tileRect = tileRects[i];
const FeedRuntimeStatus status =
feeds[i]->status();
@@ -503,9 +495,15 @@ static void drawTileLabels(
? feedRuntimeStatusDisplayName(status)
: sourceInfo);
const ImVec2 labelMin(x0, y1 - labelH);
const ImVec2 labelMax(x1, y1);
const ImVec2 textPos(x0 + 10.0f, y1 - labelH + 5.0f);
const ImVec2 labelMin(
tileRect.x0,
tileRect.y1 - labelH
);
const ImVec2 labelMax(tileRect.x1, tileRect.y1);
const ImVec2 textPos(
tileRect.x0 + 10.0f,
tileRect.y1 - labelH + 5.0f
);
drawList->AddRectFilled(
labelMin,
@@ -630,19 +628,14 @@ int main(int argc, char* argv[])
// Vertex buffer (quad tiles)
// ----------------------------------------
const float initialGapX =
2.0f * TILE_GAP_PIXELS /
static_cast<float>(winWidth);
const float initialGapY =
2.0f * TILE_GAP_PIXELS /
static_cast<float>(winHeight);
std::vector<Vertex> quadVertices =
makeGridLayout(
config.gridCols,
config.gridRows,
initialGapX,
initialGapY);
static_cast<float>(winWidth),
static_cast<float>(winHeight),
TILE_GAP_PIXELS,
TILE_ASPECT);
VkDeviceSize vbSize =
sizeof(quadVertices[0]) * quadVertices.size();
@@ -1680,34 +1673,16 @@ int main(int argc, char* argv[])
SDL_GetPerformanceCounter();
VkExtent2D swapExtent = swapchain.extent();
const float gapX =
2.0f * TILE_GAP_PIXELS /
static_cast<float>(swapExtent.width);
const float gapY =
2.0f * TILE_GAP_PIXELS /
static_cast<float>(swapExtent.height);
updateGridLayout(
quadVertices.data(),
config.gridCols,
config.gridRows,
gapX,
gapY
static_cast<float>(swapExtent.width),
static_cast<float>(swapExtent.height),
TILE_GAP_PIXELS,
TILE_ASPECT
);
const float tileWidthPx =
(static_cast<float>(swapExtent.width) -
TILE_GAP_PIXELS *
static_cast<float>(config.gridCols - 1)) /
static_cast<float>(config.gridCols);
const float tileHeightPx =
(static_cast<float>(swapExtent.height) -
TILE_GAP_PIXELS *
static_cast<float>(config.gridRows - 1)) /
static_cast<float>(config.gridRows);
const float tileAspect =
tileWidthPx / tileHeightPx;
for (uint32_t i = 0; i < feedCount; ++i)
{
float srcAspect = feeds[i]->srcAspectRatio();
@@ -1716,7 +1691,7 @@ int main(int argc, char* argv[])
quadVertices.data(),
i,
srcAspect,
tileAspect);
TILE_ASPECT);
}
std::memcpy(