139 lines
4.9 KiB
Markdown
139 lines
4.9 KiB
Markdown
# AV Combiner Node — Implementation Steps
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Takes video from one upstream node and audio from another, outputs both as new MXL flows.
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Does NOT need a sync group — audio and video run at different rates and are handled independently.
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---
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## Step 1 — Frontend (`dmf-studio-ui/src/nodeTypes.ts`)
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Add the node definition. Port IDs use `video_in-in` / `video_out-out` pattern so that
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`handleToPort()` produces distinct keys (`video_in_flow_id` vs `video_out_flow_id`).
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```typescript
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avcombiner: {
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type: 'avcombiner',
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label: 'AV Combiner',
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ports: [
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{ id: 'video_in-in', kind: 'video', direction: 'in' },
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{ id: 'audio_in-in', kind: 'audio', direction: 'in' },
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{ id: 'video_out-out', kind: 'video', direction: 'out' },
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{ id: 'audio_out-out', kind: 'audio', direction: 'out' },
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],
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params: [],
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},
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```
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Config keys the node receives:
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- `video_in_flow_id.id` — input video flow UUID
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- `audio_in_flow_id.id` — input audio flow UUID
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- `video_out_flow_id.id` — output video flow UUID
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- `audio_out_flow_id.id` — output audio flow UUID
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---
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## Step 2 — CMake
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Create `nodes/avcombiner/CMakeLists.txt`:
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```cmake
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add_executable(dmf-node-avcombiner main.cpp)
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target_compile_features(dmf-node-avcombiner PRIVATE cxx_std_20)
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target_link_libraries(dmf-node-avcombiner PRIVATE dmf-shared)
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install(TARGETS dmf-node-avcombiner RUNTIME DESTINATION bin)
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```
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In the root `CMakeLists.txt`, add alongside the other nodes:
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```cmake
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add_subdirectory(nodes/avcombiner)
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```
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---
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## Step 3 — `nodes/avcombiner/main.cpp`
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Structure (follow the same patterns as `ndiout`):
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```
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1. Check video_in_flow_id and video_out_flow_id both present — exit if not
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2. Check audio_in_flow_id and audio_out_flow_id (optional — audio is optional)
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3. Wait for video input flow active (mxlIsFlowActive loop, 100ms sleep)
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4. Create video input reader (mxlCreateFlowReader)
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5. Get video config info (mxlFlowReaderGetConfigInfo → video_stride)
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6. Read video format from flow_def (dmf::read_video_flow_info(domain(), flow_id))
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→ width, height, fps_num, fps_den
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7. If has_audio:
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Wait for audio input flow active
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Create audio input reader
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Read audio format from flow_def (dmf::read_audio_flow_info(domain(), flow_id))
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→ sample_rate, channels, samples_per_grain
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8. Create video output writer (mxlCreateFlowWriter with make_video_flow_def)
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→ video_out_stride from configInfo.discrete.sliceSizes[0]
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9. If has_audio:
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Create audio output writer (mxlCreateFlowWriter with make_audio_flow_def)
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10. Init clocks:
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video_index = mxlGetCurrentIndex(&video_rate)
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audio_index = mxlGetCurrentIndex(&audio_rate) // if has_audio
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11. Main loop (same pattern as ndiout):
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// Audio — non-blocking
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if (has_audio) {
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mxlFlowReaderGetSamplesNonBlocking(audio_in_reader, audio_index, samples_per_grain, &in_slice)
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if OK:
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mxlFlowWriterOpenSamples(audio_out_writer, audio_index, samples_per_grain, &out_slice)
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memcpy each channel fragment (frag0, frag1 wrap pattern)
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mxlFlowWriterCommitSamples
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audio_index += samples_per_grain
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if TOO_LATE: jump to headIndex
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}
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// Video — non-blocking
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mxlFlowReaderGetGrainNonBlocking(video_in_reader, video_index, &grain, &in_buf)
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if OK:
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mxlFlowWriterOpenGrain(video_out_writer, video_index, &out_grain, &out_buf)
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memcpy(out_buf, in_buf, video_out_stride * height)
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mxlFlowWriterCommitGrain
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video_index++
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if TOO_EARLY: mxlSleepForNs(1ms)
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if TOO_LATE: jump to headIndex
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```
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### Audio memcpy pattern (wrapped ring buffer)
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MXL audio slices can wrap around the ring buffer — always copy both fragments:
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```cpp
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const size_t frag0 = in_slice.base.fragments[0].size / sizeof(float);
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const size_t frag1 = in_slice.base.fragments[1].size / sizeof(float);
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for (int c = 0; c < channels; ++c) {
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const auto* src0 = reinterpret_cast<const float*>(
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static_cast<const uint8_t*>(in_slice.base.fragments[0].pointer) + c * in_slice.stride);
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auto* dst0 = reinterpret_cast<float*>(
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static_cast<uint8_t*>(out_slice.base.fragments[0].pointer) + c * out_slice.stride);
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std::memcpy(dst0, src0, frag0 * sizeof(float));
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if (frag1 > 0) {
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const auto* src1 = reinterpret_cast<const float*>(
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static_cast<const uint8_t*>(in_slice.base.fragments[1].pointer) + c * in_slice.stride);
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auto* dst1 = reinterpret_cast<float*>(
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static_cast<uint8_t*>(out_slice.base.fragments[1].pointer) + c * out_slice.stride);
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std::memcpy(dst1, src1, frag1 * sizeof(float));
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}
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}
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```
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---
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## Reference nodes
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- Input flow setup (wait + reader + flow_def read): `nodes/ndiout/main.cpp`, `nodes/decklinkout/main.cpp`
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- Output flow setup (writer creation): `nodes/ndiin/main.cpp`, `nodes/decklinkin/main.cpp`
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- Audio memcpy pattern: `nodes/ndiout/main.cpp` lines 172–190
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- `make_video_flow_def` / `make_audio_flow_def` / `read_video_flow_info` / `read_audio_flow_info`: `shared/FlowDef.hpp`
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