349 lines
9.6 KiB
Markdown
349 lines
9.6 KiB
Markdown
# MXL Player
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MXL Player is a desktop player for local [Media eXchange Layer](https://github.com/dmf-mxl/mxl)
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audio and video flows, with GUI controls and command-line startup configuration.
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It can play either feed independently, play both simultaneously, or switch a
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configured pair into and out of native MXL synchronization while running.
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The application uses:
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- SDL3 for its window, input, and audio output;
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- Vulkan for video and ImGui rendering;
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- [`go-mxl`](https://github.com/qvest-digital/go-mxl) for MXL access.
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## Features
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- Synchronized playback for compatible same-domain feeds; cross-domain feeds
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currently use independent readers.
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- Finite or unlimited reconnect attempts with exponential backoff.
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- JSON playlists with manual selection, timed advance, looping, and failure
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policies.
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- Playback, media, timing, retry, and dropped-frame statistics.
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## Planned
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- MXL Fabrics support;
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- MXL URI/addressability support;
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- Coordinated cross-domain reading using TAI timestamps;
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- GUI-created playlist;
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- GPU selection;
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- LUFS meter;
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- patching audio channels to selected device.
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## Installation
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Prebuilt packages are available from
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[GitHub Releases](../../releases).
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- **macOS ARM64:** `.app` bundle with SDL3, libmxl, and MoltenVK included.
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- **Linux AMD64:** binary built on Ubuntu. A compatible libmxl installation,
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SDL3, Vulkan loader, and Vulkan-capable driver are required.
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Download the archive for your platform and verify its SHA-256 checksum before
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running it.
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## Tested platforms
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- Ubuntu and Fedora: build and feed playback tested.
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- macOS ARM64: build and feed playback tested.
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## Building from source: requirements
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- Go 1.26 or newer.
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- A C/C++ build toolchain for cgo dependencies.
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- A compatible shared build of `libmxl` and its development headers.
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- pkg-config metadata for `libmxl`.
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- SDL3 shared library.
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- Vulkan loader and a working Vulkan driver.
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- libmxl 1.2.0 or a compatible build providing
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`mxlCreateFlowSynchronizationGroup`.
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The project currently pins:
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```text
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github.com/qvest-digital/go-mxl v1.1.0-rc.2
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```
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## Building on Linux
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First verify that pkg-config resolves the intended MXL installation:
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```sh
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pkg-config --modversion libmxl
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pkg-config --cflags --libs libmxl
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pkg-config --variable=pcfiledir libmxl
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pkg-config --variable=libdir libmxl
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```
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If MXL is installed in a nonstandard prefix:
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```sh
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export MXL_PREFIX=/opt/mxl/1.2.0
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export PKG_CONFIG_PATH="$MXL_PREFIX/lib/pkgconfig"
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export LD_LIBRARY_PATH="$MXL_PREFIX/lib${LD_LIBRARY_PATH:+:$LD_LIBRARY_PATH}"
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```
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Then build and test:
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```sh
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go mod download
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go test ./...
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mkdir -p build
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go build -o build/mxl-player ./cmd/mxl-player
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```
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Confirm which native library the executable will use:
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```sh
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ldd build/mxl-player | grep libmxl
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```
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## macOS
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The SDL3 and Vulkan loaders contain macOS library-name support. The Vulkan
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dependency is temporarily replaced by a portability fork while the upstream
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change is reviewed.
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Building currently requires:
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- Xcode Command Line Tools;
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- Go;
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- SDL3;
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- MoltenVK;
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- a macOS build of libmxl with matching headers and pkg-config metadata.
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When libmxl has been built from its source tree but has not been installed into
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a standard prefix, expose its build metadata, source headers, and library
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directory to cgo. For example:
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```sh
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export MXL_SOURCE=/path/to/mxl
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export MXL_BUILD="$MXL_SOURCE/build/Darwin-Clang-Release"
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export PKG_CONFIG_PATH="$MXL_BUILD${PKG_CONFIG_PATH:+:$PKG_CONFIG_PATH}"
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export CGO_CFLAGS="-I$MXL_SOURCE/lib/include"
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export CGO_LDFLAGS="-L$MXL_BUILD/lib"
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mkdir -p build
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go build -o build/mxl-player ./cmd/mxl-player
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```
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The `CGO_CFLAGS` workaround is needed because the headers are still in the MXL
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source tree. A properly installed MXL SDK should expose them through
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`libmxl.pc` instead.
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Nonstandard loader locations can be supplied explicitly (for example, in case of installing with homebrew):
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```sh
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export SDL3_LIBRARY="$(brew --prefix sdl3)/lib/libSDL3.dylib"
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export VULKAN_LIBRARY=/absolute/path/to/libMoltenVK.dylib
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export DYLD_LIBRARY_PATH="$MXL_BUILD/lib${DYLD_LIBRARY_PATH:+:$DYLD_LIBRARY_PATH}"
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./build/mxl-player
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```
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The resulting executable may currently need an additional libmxl runtime search
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path, for example:
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```sh
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install_name_tool -add_rpath "$MXL_BUILD/lib" build/mxl-player
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```
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These workarounds are only needed for development builds. The packaged `.app`
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uses bundled libraries and relative runtime paths instead.
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### Running the macOS application bundle
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The package is ad-hoc signed but is not signed with an Apple Developer ID or notarized by Apple.
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Consequently, Gatekeeper may block its first launch. Right-click **MXL Player.app**,
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select **Open**, and confirm the prompt. It can also be allowed
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from **System Settings → Privacy & Security** after a blocked launch.
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If macOS still retains a quarantine restriction, it can be removed manually:
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```sh
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xattr -dr com.apple.quarantine "/Applications/MXL Player.app"
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```
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Only remove quarantine from an archive downloaded from the official project release and verified against its SHA-256 checksum.
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## Running
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Start with no configured feed and enter domains/UUIDs in the GUI:
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```sh
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./build/mxl-player
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```
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Video only:
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```sh
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./build/mxl-player \
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--domain /dev/shm/mxl \
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--video VIDEO_UUID
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```
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Audio only:
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```sh
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./build/mxl-player \
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--domain /dev/shm/mxl \
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--audio AUDIO_UUID
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```
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Independent video and audio:
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```sh
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./build/mxl-player \
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--video-domain /dev/shm/video \
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--video VIDEO_UUID \
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--audio-domain /dev/shm/audio \
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--audio AUDIO_UUID
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```
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Start a compatible pair synchronized:
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```sh
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./build/mxl-player \
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--domain /dev/shm/mxl \
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--video VIDEO_UUID \
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--audio AUDIO_UUID \
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--sync
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```
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Synchronization is not a permanent startup mode. It can be enabled and
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disabled at runtime from the settings window.
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## Command-line options
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| Option | Short | Meaning |
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| `--help` | `-h` | Show help and exit. |
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| `--domain PATH` | `-d` | Default domain for feeds without a specific domain. |
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| `--video-domain PATH` | | Domain for the video feed. |
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| `--audio-domain PATH` | | Domain for the audio feed. |
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| `--video UUID` | `-v` | Initial video flow UUID. |
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| `--audio UUID` | `-a` | Initial audio flow UUID. |
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| `--sync` | `-s` | Start a configured A/V pair synchronized. |
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| `--max-attempts N` | | Attempts per playback lifecycle; `0` means unlimited. |
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| `--playlist FILE` | | Load a JSON playlist. |
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| `--fullscreen` | `-f` | Start fullscreen. |
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| `--gpu-id N` | `-g` | Select GPU ID; currently incomplete. |
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| `--playback-id N` | `-p` | Select the SDL playback-device ID. |
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| `--list-playback` | | List SDL playback devices and exit. |
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| `--list-gpu` | | List Vulkan physical devices and exit. |
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| `--verbose` | | Reserved; currently incomplete. |
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Run `./build/mxl-player --help` for the authoritative list.
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## GUI controls
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The settings window accepts separate video/audio domains and UUIDs.
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- **Apply feeds** applies the complete desired configuration.
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- **Stop** stops a feed while retaining its UUID and domain.
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- **Resume** starts a stopped configured feed with a fresh lifecycle.
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- **Remove** stops a feed and clears its configuration.
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- **Stop all** and **Resume all** operate on both configured feeds.
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- **Synchronize** switches a compatible active pair between synchronized and
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independent playback.
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Keyboard shortcuts:
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| Key | Action |
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|---|---|
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| `F1` | Show or hide settings. |
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| `F2` | Show or hide statistics. |
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| `F` | Toggle fullscreen. |
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| `Q` or `Esc` | Quit. |
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## Retry behavior
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Each playback lifecycle starts at attempt 1. Failed connections/readers are
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retried with exponential delay from 500 ms up to 5 seconds.
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```sh
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# Retry indefinitely
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./build/mxl-player -d /dev/shm/mxl -v VIDEO_UUID --max-attempts 0
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# Stop after three failed attempts
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./build/mxl-player -d /dev/shm/mxl -v VIDEO_UUID --max-attempts 3
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```
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With independent A/V, one failed feed retries without stopping the other. A
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synchronized pair reconnects as one lifecycle.
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## Playlists
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Start a playlist with:
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```sh
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./build/mxl-player --playlist playlist.json
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```
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Example:
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```json
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{
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"loop": true,
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"on_failure": "next",
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"retry": {
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"max_attempts": 3,
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"initial_delay": "500ms",
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"max_delay": "5s"
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},
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"entries": [
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{
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"name": "Synchronized pair",
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"video": {
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"domain": "/dev/shm/mxl",
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"uuid": "VIDEO_UUID"
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},
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"audio": {
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"domain": "/dev/shm/mxl",
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"uuid": "AUDIO_UUID"
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},
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"sync": true,
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"duration": "10s"
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},
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{
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"name": "Video only",
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"video": {
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"domain": "/dev/shm/mxl",
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"uuid": "ANOTHER_VIDEO_UUID"
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},
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"duration": "15s"
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},
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{
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"name": "Audio until manually advanced",
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"audio": {
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"domain": "/dev/shm/mxl",
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"uuid": "ANOTHER_AUDIO_UUID"
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}
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}
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]
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}
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```
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Playlist rules:
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- `duration` uses Go duration syntax such as `500ms`, `10s`, or `2m`.
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- Missing/empty duration means manual advance.
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- `loop: true` returns to the first entry after the last.
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- `on_failure: "wait"` remains on an exhausted entry.
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- `on_failure: "next"` advances after retry exhaustion.
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- A synchronized entry must contain both video and audio.
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- Playlist retry settings override the CLI defaults unless
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`--max-attempts` was explicitly supplied.
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The GUI supports entry selection, previous/next navigation, and pausing or
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resuming a timed entry.
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## Third-party assets
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The embedded JetBrainsMonoNL Nerd Font Mono is distributed under the SIL Open
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Font License 1.1. Its copyright notice, license, and source information are in
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[`internal/assets/fonts`](internal/assets/fonts/).
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## License
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MXL Player is licensed under the GNU General Public License, version 3 or any
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later version. See [`LICENSE`](LICENSE).
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The embedded font retains its separate SIL Open Font License 1.1.
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